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Summary of a Literture Review on The Effectiveness of Instructional Games by Robert Hays

Kapp Notes

In 2005, Robert T. It is an expansive look at the literature on the effectiveness of games for learning up until the year 2005. Here are some of his conclusions, findings and recommendations: The conclusions are: The empirical research on the effectiveness of instructional games is fragmented. objectives.

Summary 278
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Three Guidelines for Effectively Integrating Games in the Classroom

Kapp Notes

Games should be embedded in instructional programs that include debriefing and feedback so the students understand what happened in the game and how these events support the instructional objectives. Hays 2005 & Sitzmann, 2011). Games need to include instructional support. Wouter, 2013, Ke 2009, Hays,2005).

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How many options in branching scenario decisions?

Experiencing eLearning

Research support for 3 options. Patti cites Rodriguez (2005). I’m not aware of any research directly assessing the number of options in branching scenarios though, and the explanations for the effect seem to apply to branching scenarios as well. The effects of the number of. The effects of the number of.

Research 305
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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

Here’s how a typical LinkedIn network might look: Your weak ties are smaller circles, not at the center of a cluster I heard more support for the Weak Ties theory while attending a Knowledge Management conference in 2005. The clustering of employee groups was not the surprising thing. Properly d.

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The application of AI in Higher Education

Academia

AI technologies, such as natural language processing, machine learning, and deep learning, can automate repetitive tasks, provide personalized learning experiences, and support data-driven decision-making. Chatbots can also provide real-time support to students, answering their questions and guiding them through the learning process.

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e-Learning Programs' Support Services to Learners

eFront

However, how do we support our learners before, during, and after an e-Learning course, program, and (or) certificate? By focusing on the support services before the the e-Learning course begin you will attract and prepare the learners. By focusing on the support services during the e-Learning course you will enhance learning.

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Spaced Retrieval, Retrieval Practice, and Knowledge Guru: What Research Tells Us

Knowledge Guru

Knowledge Guru’s game engine is designed to tap into two powerful and empirically supported instructional strategies—Retrieval Practice and Spaced Retrieval. 2] When combined with Spaced Retrieval the effect is multiplied. Retrieval practice (testing) effect. Applied Cognitive Psychology 19: 619–636, 2005. Pashler (Ed.),Encyclopedia

Research 223