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The ongoing work of learning standards

Litmos

After initial efforts in 1993, and bursts of energy circa 2000 and again in 2004, we’re seeing a new resurgence of activity and interest. From web activity streams, people started thinking about tracking other forms of activity. And that success doesn’t come within activity or learning data, but from business data.

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Non-Profits: 13 Ridiculously Simple Ways To Improve Your On-Demand Learning

Spark Your Interest

“Digital learning is the quickest growing market in the education industry, with a whopping 900% growth since 2000.” With on-demand and streaming content, you cue up your show at whatever time is convenient for you. The funder loves it if you can create a revenue stream by selling your training or education.

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10 eLearning buzzwords you need to know!

eFront

This API captures the activities that happen as part of learning experiences. A wide range of systems can now securely communicate with a simple vocabulary that captures this stream of activities. The Tin Can API is a brand new learning technology specification that opens up an entire world of experiences (online and offline).

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Best Learning Systems for 500 or less learners

eLearning 24-7

When you say to a vendor, “I want a quote for 500 end-users”, and they go into the whole active end-user, remember that the quote will be based on that total number, not active per-se. I mean, if you pay upfront, where exactly does active user come in? The usual mantra of active users – is pay upfront.

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Video Learning Platforms

eLearning 24-7

1995 – Real Media arrives on the internet scene streaming an entire baseball game that probably no one watched. 2000′s – HD-DVD shows up, so does Blu-Ray. Video itself - streamed, recorded, edited then posted, posted without editing, etc. – may/may not include audio incl. Stream your video.

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Subscription learning: Because repetition is the mother of learning

Matrix

The research was done on 2,000 participants in Canada and studied the brain activity of 112 others using electroencephalograms. The results were that the average human attention span has fallen from 12 seconds in 2000 — or around the time the mobile revolution began — to eight seconds. Well, almost.

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Global mobile data traffic grew 69 percent in 2014 and was nearly 30 times the size of the entire global Internet in 2000. Be it for monitoring health, finding directions on the Google Glass or connecting with people with over Apple Watch or Android Wear, there is a lot of activity in the wearable technology segment.