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Growth Mindset, AI, and More: ID Links 3/14/23

Experiencing eLearning

This post includes links on growth mindset, an AI tool for instructional design, branching scenarios, accessibility, and a magazine issue with elearning articles by multiple prominent authors. Growth mindset Ask the Cognitive Scientist: Does Developing a Growth Mindset Help Students Learn? The Twine® Grimoire, Vol.

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My Experience with Imposter Syndrome

Learning Rebels

In the hidden corridors of our minds, there lurk insidious cognitive monsters that subtly influence our thoughts and actions. These cognitive distortions can lead us to form inaccurate perceptions about ourselves and the world around us. Is this author in my head? What’s Up with Imposter Syndrome? ’ Ruminating. .’

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The Crucial Role of Emotions and “Skilled” Intuitions in Learning

KnowledgeOne

Such is the case with the role of emotions in cognition and learning and their interrelationship with rational thought. A significant revelation from neuroscience is the pivotal role of emotions in cognition and learning. Recent discoveries in neuroscience are prompting us to rethink some of our previous ideas about learning.

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JULIE DIRKSEN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

For example, many people in L&D spend a lot of their time creating or delivering software training, and I believe that much of that will go away as AI replaces some of the more routine software jobs or makes software training something that can be created by AI without an instructional designer.

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What Role Can Educational Games Play in Promoting Critical Thinking Skills in K12 Students?

Hurix Digital

Educators rightly recognize this and are leveraging all tools at their disposal, including K12 learning games. Game-based learning is one of the most promising tools, as it combines educational instruction with playful entertainment. So, why have games been used as an educational tool for so long?

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Engaging Learning Activities for Students: Spark Curiosity and Boost Achievement!

Kitaboo

Types of Engaging Learning Activities for K12 Students Debates and Role Plays Brainstorming Sessions Games and Gamification Storytelling and Creative Writing Hands-On Experiments and Demonstrations Educational Trips and Virtual Tours III. They encourage them to articulate their imaginations and knowledge using their own narratives.

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Singapore Learning Symposium Resources #SLS2013

Kapp Notes

First we discussed, Why Games for Learning in Singapore? And discovered that Singapore has a robust games industry, here is some information about the games industry in Singapore. Singapore’s games sector comprises of over 62 games development, publishing and services companies. Sitzmann, T. Wouters, P.,

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