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Optimizing eLearning through Custom Content Development Outsourcing in 2024

Infopro Learning

With the fast-paced technological advancements, eLearning is quickly becoming a preferred learning mode for many organizations. This blog will discuss the reasons for outsourcing custom content development and outline the steps you need to follow when outsourcing custom eLearning development in 2024.

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Optimizing eLearning through Custom Content Development Outsourcing in 2023

Infopro Learning

With the fast-paced technological advancements, eLearning is quickly becoming a preferred learning mode for many organizations. This blog will discuss the reasons for outsourcing custom content development and outline the steps you need to follow when outsourcing custom eLearning development in 2023.

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The Ideal Process Of Creating eLearning Content

eLearning Industry

Learning is a process of doing and observing, which is carried out by the learner through their interaction with the content. This interaction between the learner and the content is what constitutes the learning process, and this is the main focus of this article.

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Interactive Learning Content In eLearning: How Effective Is It?

eLearning Industry

Before going ahead to the main topic of today, which is the effect of interactive learning content on eLearning, let me start by talking about what the term "interaction" really means. This post was first published on eLearning Industry.

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11 Tips to Drive Learning Content Consumption

Unlock the full potential of your educational initiatives with the 11 Tips to Drive Learning Content Consumption eBook. You’ll uncover: Why measure content consumption rather than (or in addition to) completion rates and member satisfaction? Drive not just engagement but real, measurable learning outcomes.

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User-Generated Content: Socialization Of eLearning Content

eLearning Industry

Content plays a central role in learning, more so in eLearning where the user learns mainly from the content and not from a human teacher. This post was first published on eLearning Industry.

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Learner Empathy Can Save Your Course Design

Allen Interactions

Sifting through folders of content? Since all learning is designed in some way to change learner behavior, it makes sense to think about the expected change from the start of the design process. Meeting with SMEs to capture what they think is essential to the training? If this is your approach, you may want to refocus.

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11 Tips to Drive Learning Content Consumption

Elevate your member education initiatives This eBook will explore: Why measure content consumption rather than (or in addition to) completion rates and member satisfaction? What are some proven tactics to create quality learner content and raise your content consumption rates?

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Return on Learning from Every Angle: ROI and the Triple Bottom Line of Learning

Speaker: Lonna Jobson, Instructional Design Team Lead, Inno-Versity, and Miriam Taylor, Chief Learning Strategist, Inno-Versity

Accurately reporting the Return on Learning for an eLearning program is more complex than a traditional ROI calculation can convey. Measuring how effectively the learners apply the content, as well as the overall impact of training on the business and its culture, requires precise planning and a variety of tools.

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Legendary Presentations: eLearning, Sales Collateral, and Defeating Death-by-PowerPoint

Speaker: Richard Goring, Director, BrightCarbon

eLearning has the potential to fall into the same trap, as L&D professionals are tasked with creating content to hit tight deadlines and with limited budgets. You end up with click-through eLearning that’s just not interesting - and unengaged people don’t learn.

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Create Engaging Scenario-Based Training on ANY Budget

Speaker: Tim Buteyn - President of ThinkingKap Learning Solutions, Inc.

This means that not only are learners bored, but they aren’t truly learning either. We'll explore how to optimize learner engagement by adding scenarios to your training, regardless of your budget. We’ll also explain what makes up scenarios, how they benefit the learner, and why this is important to your organization.

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Stop Thinking Like an Instructional Designer, Start Thinking Like a Game Designer

Speaker: Karl Kapp, Professor of Instructional Technology, Bloomsburg University

Instructional designers tend to think content first and action second. As a result, most games are engaging, intriguing, and immersive, while instructional content tends to be boring and perfunctory. You’ll learn five methods to help you think like a game designer while playing a game. Game designers tend to think action first.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. People prefer to learn in their native language, so localizing eLearning helps engage learners and gives them that much-needed sense of inclusion.

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Authentic eLearning Localization: Challenges and Best Practices

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward (and sometimes disastrous) learning content, instructional designers must use authentic translation in the right context to ensure optimal results. People prefer to learn in their native language, so localizing eLearning helps truly engage learners and gives them that much-needed sense of inclusion.

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View from the Learner's Perspective: ROI and the Triple Bottom Line of Learning

Speaker: Lonna Jobson, Instructional Design Team Lead, Inno-Versity, and Miriam Taylor, Chief Learning Strategist, Inno-Versity

Learners make an investment when they participate in learning initiatives - an investment that is often overlooked. The Triple Bottom Line of Learning acknowledges the learner as a stakeholder in the learning process, who is just as important as the C-suite and the learning team. Tradeoffs must be made.