April, 2014

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How to Create eLearning Using PowerPoint

Association eLearning

'Having a solid foundation in PowerPoint is a must when using rapid content authoring tools to create online learning. Many rapid content authoring tools are either based on or an add-on to PowerPoint (PPT), including: Adobe Captivate, Articulate Presenter, iSpring Presenter, Articulate Presenter, Articulate Storyline, as well as Digitec’s own Direct-to-WEB.

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eLearning & Training: How Long is Too Long?

The Logical Blog by IconLogic

'by Kevin Siegel      You can create the best-looking, most well-written eLearning lesson anyone has ever seen. But for the lesson to be effective, one of the most important things to keep in mind is that  more  does not mean  better. If your lesson plays too long, you run the risk of losing the attention span of your learner and lowering the effectiveness of the lesson in general.

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Creating eLearning Content around Learning Objectives with Simple and User-friendly Authoring Tools

easygenerator

'In March 2014, easygenerator conducted a survey to identify trends in the eLearning arena. Research results indicated how eLearning professionals perceive the latest developments in the field, what challenges they face and what demands and requirements they have. 60 participants from 16 nationalities spread over 5 continents took part in the survey.

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ID and e-Learning Links (4/6/14)

Experiencing eLearning

'Learning CSI: Learning Needs Investigation | Learning Rebels. Approaching needs analysis as an “investigation” without assuming that a course is always the right solution. tags: learning training analysis performanceconsulting performancesupport instructionaldesign. Gantter – web-based project scheduling made easy. Web-based project management tool.

Diigo 286
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Experience the Benefit of Fully Trainable AI-Powered Learning Companions

As a training manager looking to amplify your team's results, Knowledge Avatars are the next level. Beyond mere chatbots, Knowledge Avatars are companions, interactive tutors ready to educate the urgent information your team needs to excel in their roles. Knowledge Avatars are versatile and adaptable personal coaches! They can be customized with your company's knowledge via a simple upload of your data.

Our readers want you
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Integrating Motivation with Instructional Design

B Online Learning

'As an Instructional Designer, motivating learners is an important consideration because in reality learners are not always motivated to learn. They are busy, have other things to do, don’t see the course/session as being important or have had a bad learning experience in the past. I’ve come across Dr. John Keller’s motivational design model known as […].

More Trending

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Coming Soon: The Accidental Instructional Designer (The Book!)

Learning Visions

'Hey, guess what? I accidentally wrote a book! I know, crazy, right? The Accidental Instructional Designer: Learning Design for the Digital Age : a thrilling tale of what happened when one young woman (that''s me) woke up one day to find that she was an e-learning instructional designer. It''s a book packed full of tips and ideas and inspiration for taking your eLearning design practice from an accidental path to one of purpose, passion, and intention.

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eLearning: Determining the Best Size for Today's Lessons

The Logical Blog by IconLogic

'by Kevin Siegel      When developing eLearning lessons using any of the top development tools (Adobe Captivate, Articulate Storyline, or TechSmith Camtasia Studio), you need to take the size of your learner's device into account. If you make your eLearning lesson too large (I'm talking width and height, not how many megabytes the lesson might be), learners with small displays may have to scroll to see your content.

Lesson 235
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Designing Blended Learning with Bloom's Digital Taxonomy

InSync Training

'Can any ol’ content be taught using any ol’ technology? This seems to be the perception as the use of various learning technologies becomes commonplace in training departments. But, is it really true? For example: Do you believe that a two-day project management program can be delivered as a four-hour virtual training class? Can a four-hour sales training session that is usually held face-to-face be delivered in a dozen 20-minute self-paced e-learning chunks?

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Knowledge Guru Spring ’14 Release is All About Options

Knowledge Guru

'You want to use games for learning, but you need the games to fit the unique requirements of your organization. You believe that serious games can increase engagement and retention, but you are not so convinced that a platform can allow you to create games with enough variety to please your learners. Most of all, you need to prove to key stakeholders that your learners, and your organization, are actually benefiting from the serious games your team creates.

Knowledge 259
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The Ultimate Guide to Monetizing Customer Learning

Every decision that goes into your learning monetization strategy matters for your organization’s bottom line. Our research has shown a clear correlation between high program maturity (and ROI!) and choosing the right monetization strategy. This eBook contains clear, actionable ways to approach packaging and pricing models that will help your association grow revenue, improve profitability, and drive expansion into new markets.

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Ten Handy Tips for using Fonts in eLearning

B Online Learning

'Fonts are always a hot topic. It was discussed in-depth at last week’s Articulate Storyline training in Sydney. Different people preferred different fonts while others were constrained by the fonts that their companies preferred e.g. Matt and Ryan’s ‘love’ for Century Gothic! So, it got me thinking about fonts…. why we use certain fonts?… why […].

eLearning 256
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You’ve Implemented Mobile Learning – Now How Do You Sustain Interest?

Upside Learning

'One of the things I always like doing is talking to our customers about 6 months after our mobile performance support tool (Upside2Go) has been implemented in their organization. A common thread I've noticed is there is a lot of initial excitement/activity during the mobile app roll out period the first few months. Yet as […].

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How to kick off a project and avoid an info dump

Making Change

'Do you feel like you’re an assembly line worker in a course factory, expected to crank out training on demand? Break free of the assembly line with a strong kickoff meeting that puts you in charge of the design. Here are some ideas on how to start a project in a way that will avoid an information dump and win the happy obedience of your stakeholders.

Project 252
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Playing with the Definition of “Game Thinking” for Instructional Designers

Kapp Notes

'Soon I will be presenting at the ASTD International Conference in Washington, DC. My title for the presentation is Three Mysterious Keys to Interactive Learning: Game-Thinking, Game-Elements, and Gamification. I am presenting Wednesday morning so, if you can make it—it would be great to have you in the session. As part of that presentation, I will be defining the term “Game Thinking” from the perspective of an instructional designer.

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Modernizing Hiring: The Rise of Contingent Recruitment in 2024

The job market is changing fast, and to stay ahead, your hiring strategy needs to be flexible. With recent economic shifts, more companies are turning to contingent workers for their adaptability and cost savings. In fact, 32% of businesses are already prioritizing contingent over traditional full-time positions. Curious to learn more? In our new guide, you'll discover: The major benefits of incorporating contingent workers into your team.

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The Pedagogy of Learning Design: A Translation of Pedagogies

InSync Training

'This is the first post in a series of five titled The Pedagogy of Learning Design by Phylise H. Banner. A successful learning journey relies on informed design and practice. Let''s explore how theory and research translate into a designed approach to instruction. The Journey. When I think about every online experience I have had, the word that comes to mind is “navigation.

Pedagogy 245
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How Much Story Does a Serious Game Need?

Knowledge Guru

'In serious games, story is a narrative that either weaves through an entire game or sets up the reason you are playing the game and elaborates on the theme. The type of story and level of detail you need will depend on your learning goal. Some in the corporate learning field get nervous about using “too much” story for obvious reasons.

Games 247
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Screen Recording Tips for Articulate Storyline

B Online Learning

'Last week I delivered Articulate Storyline training to the Sunshine Coast Hospital and Health Service, Queensland. One of the questions I was asked was how to create good quality screen recordings? The screen recording feature in Storyline is one of my favourites. It’s really easy to use and allows you to use the recording in four different outputs: […].

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Top 5 Ways Companies Are Using Mobile Learning Technology

Upside Learning

'If engaged in the learning industry long enough, you gain a keen understanding and appreciation for the direction that learning is headed. And occasionally you have the opportunity to witness a genuine ‘tipping point’ in the industry – the adoption of a new approach that delivers meaningful value for those who must perform at the […].

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Quickly Create Personalized Learning Experiences that Work

How can we actively engage learners 24/7, on their level and according to their interests, while respecting their learning styles? It’s not impossible. In this guide: Explore how to transform traditional, one-way videos into two-way interactive learning experiences Understand different types of artificial intelligence (AI), including - Generative vs.

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Top 5 Things Associations can Learn from Corporate Training Departments

Association eLearning

'Most associations have provided some degree of member education as part of their mission. For members, continuing education is a valuable benefit for their professional development. And for associations, educational offerings can be a valuable source of non-dues revenue. But with the growth of new learning technologies and with members facing more and more change and a need for continual learning, associations are missing out on an even bigger opportunity.

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A Quick Recap – ‘Create Learning Arcs Using Raptivity LinkerBeta’

Raptivity

'Before I jump into writing what I am supposed to write today, there is a confession I want to make. Quite candidly, despite having used Raptivity extensively, I always struggled with ways and means of putting Raptivity interactions together. Though […].

Raptivity 237
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Enabling Virtual Learners By Design

InSync Training

'This is the first post in a series of six which will examine how to design effective learning environments for virtual learners. We all know that the use of virtual classrooms, e-learning, and blended learning has gone beyond a trend to become an accepted and permanent part of the learning mix. It’s hard to find a subject that isn’t, in some form and at some level, taught online.

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The Importance of Aesthetics in Serious Games

Knowledge Guru

'First impressions matter in almost every situation – including game play. Aesthetics are a huge part of the game play experience. If the game doesn’t LOOK appealing, then players won’t want to play even if the game has a great game goal and rules. Conversely, a game that may be “just okay” from a game play perspective can be elevated by strong aesthetics.

Games 230
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20 Common Mistakes Made by Inexperienced Project Managers

You’ve read the PMBOK® Guide several times, taken the certification exam for project managers, passed, and you are now a PMP®. So why do you keep making rookie mistakes? This whitepaper shows 20 of the most common mistakes that young or inexperienced project managers make, issues that can cost significant time and money. It's a good starting point for understanding how and why many PMs get themsleves into trouble, and provides guidance on the types of issues that PMs need to understand.

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Vote for the Top 100 Tools for Learning 2014

Jane Hart

'The 8th Annual Survey is now open to find the Top 100 Tools for Learning 2014 A learning tool is defined as any software or online tool or service that you use either for your own personal or professional learning, for teaching or training, or for creating e-learning solutions. This annual list of learning tools [.].

Tools 223
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Evident Shift Towards eLearning Acceptance In Africa

Upside Learning

'We've been serving South Africa region for more than a year now. It’s a key market for us and has been growing consistently. We visited this region a couple of weeks back and observed a growing momentum towards custom elearning development services. During our visit, we had an opportunity to meet with some leading eLearning […].

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The Powerful Amazon Feature You Should be Adopting in Your Learning Management System

Absorb LMS

'It seems like just yesterday that business analysts were wondering whether this newfangled e-commerce fad would catch on. Would anxiety over credit card theft deter customers from trusting on-line retailers? Would people feel confident in buying stuff sight unseen or would they instead stick to going to brick-and-mortar stores to paw and sniff the merchandise?

LMS 219
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The point of compliance

E-Learning Provocateur

'Why do we wear seat belts? To avoid the fine… right? I really wish I embedded this video into Take the law out of compliance training , but I didn’t. So here it is now.

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HIA Technologies Turns a New Chapter in Interactive Learning

HIA Technologies announces the launch of Qvio™️ interactive video platform for learner-driven, AI-enabled, education. Viewers get instant answers to their questions directly from videos, interrupting when needed, and getting an author-validated answer!

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Virtual Classroom Tool Design Basics: A Virtual Engagement Primer

InSync Training

'This is the first post in a series of seven titled Virtual Classroom Tool Design Basics: A Virtual Engagement Primer. Virtual training design doesn''t need to be difficult - but designers do need a working knowledge of the features each virtual classroom tool provides. In this blog series, Virtual Classroom Tool Design Basics, I''ll be sharing high-level summaries of virtual classroom tools, including chat , breakout rooms , whiteboards , application sharing , synchronized web browsing , and su

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Serious Game Evaluation Worksheet (Free Download)

Knowledge Guru

'A lot of people want to design learning games, aka “serious games.” However, many L&D people have gotten very enthusiastic about the gamification and game-based learning trend without actually being game players themselves. If you do not play games, you will find it very difficult to design a great game. In the learning game design workshop that Karl Kapp and I offer (the next one will be at DevLearn 2014 ), the very thing we do is to play some games.

Evalution 211
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Small changes to make a big difference and modernise workplace learning

Jane Hart

'In my last post I wrote how for many people the way to move their organisation from outdated, traditional training practices towards modern approaches to learning was not to take the “big bang” approach but make small, incremental changes. In this post I want to look at what that means by first considering the disconnect [.].

Change 221