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The ARG experience

Clark Quinn

I’m suggesting that there’s a story that is the experience designed for the player. Instead, however, of the experiences being mediated by a computer interface, instead activities are inserted into the players experience. Social media is carrying messages. And the player is similarly sending messages as responses.

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Social media: It’s not about the technology!

E-Learning Provocateur

As an enterprise, Acme Corporation is “dipping its toes&# into social media. While the organisation has invested in social technology, and maybe even documented a social media policy, the majority of its social media activity is driven from the bottom up. Field Of Dreams was just a movie. Take it to the next level.

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Understanding Video File Types: Codecs, Containers, and Outputs

TechSmith Camtasia

It is also important to note the bit rate , which refers to the amount of data stored for each second of media that is played. MOV (QuickTime Movie) stores high-quality video, audio, and effects. WMV (Windows Media Viewer) files offer good video quality and large file size like MOV. The most common codec includes h.264,

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Thoughts on story, games, and VR

Clark Quinn

As luck would have it, I found out about an event on Storytelling Across Media being run in the city, and attended a couple of the panels: half of one on interactive design and Telltale Games, one on story and games, and one on story and VR. I found myself thinking about story machines versus experience engines. To ponder.

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Is Your Elearning Design Responsive?

Origin Learning

The Multi-Screen World Report by Google says that 90% of our media interactions are screen based, taking the form of television, laptops/PCs, smartphones, tablets, etc. It uses CSS3 media queries to write once-and-for-all coding for websites that intuitively adjusts to the screen it is being viewed on.

Design 203
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What is Closed Captioning? Everything You Need to Know About it

Hurix Digital

Pop-on captions can incorporate effects and speaker identifications, and they are commonly utilized in pre-recorded videos like movies, TV shows, and online videos. Compatible with many online platforms such as Facebook, YouTube, and Windows Media Player. They are synchronized with the audio and change every few seconds.

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E-Learning is Becoming More Social: Here’s How it’s Happening

Frooxl

In March of 1999, the movie “The Matrix” was released. In addition to revolutionizing the way cinema was made, as with most sci-fi movies, it introduced new concepts of where technology could eventually take us. In 2008, 24% of Americans had a social media profile. In the past 10 years, that number has increased to 81%.