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Sorry, Games and Gamification are Not Magic

Kapp Notes

Learning games or serious games work well when they are built from the ground up focused on teaching underlying concepts models or ideas, helping a player learn the trade-offs required to make important business or sales decisions. They are merely tools in a toolkit. Gamification doesn’t suddenly make everyone an avid learner.

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Review: iSpring Suite 10

BrightCarbon

iSpring Suite 10 is a PowerPoint-based toolkit. And, I have spent hours building some pretty complex trigger systems, pushing what I can do (or have the will to do!) You can upload relevant documents for learners to download, these documents will appear in the Resource’s dropdown in the player. Bottom line.

Suite 98
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Avilar is 25! Three Cheers for Our Customers and Team

Avilar

WebMentor LMS ™ is our learning management system designed for small-to-mid-size enterprises to quickly and easily deliver and track training and tests. A large (6,000 employees) defense organization is using the system for gap analysis, development planning, and career development for their General Schedule (GS) employees.

Custom 85
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Release Notes: New SCORM Video Player Connects Learners to Millions of Videos

OpenSesame

The OpenSesame crew is proud to announce the newest feature in our elearning marketplace: a SCORM video player, which unlocks millions of hours of high-quality video content for use in enterprise learning management systems. . What’s SCORM? Applications for the Buyers & Sellers of eLearning Content.

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A Complete Guide to Choose the Best SaaS LMS

Paradiso Solutions

Outdated learning systems can abolish employee engagement, so many businesses are swapping on-premises LMS for cloud-based ones, also called SaaS LMS. These cloud systems are more efficient, managing training and keeping employees excited about learning. Imagine old, clunky systems dragging down employee interest in learning.

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LearnWorlds Built-in Community: Adding Value to Your Ed-Business Offering

learnWorlds

LearnWorlds Course Discussions The LearnWorlds Course Discussion feature is just one component of the community-building toolkit available on the platform. This unique space fosters a sense of connection and focus, allowing students to delve into discussions specific to their course material outside of the course player.

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Decided to get Mooc'ed

Moodle Journal

I recently posted on the use of games in education and today another guide dropped across my browser that I thought would be a useful accompaniment to the toolkit. The average game player today is 37 years old, and 42% of game players are women (The Entertainment Software Association).

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