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Virtual Reality Training: Real-World Case Studies

KnowledgeAnywhere

As an immersive technology, Virtual Reality (VR) has not only made its mark in entertainment, but has proven to be a beneficial platform for the training and preparation for jobs across several sectors. The following case studies represent successful outcomes from using VR as part of a comprehensive training program.

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Why Virtual Reality Has a Bright Future in the eLearning World

Origin Learning

Since we are living in the era of technological revolution, it doesn’t come as a surprise that Virtual Reality (VR for short) has become the most popular buzzword in the eLearning domain. What’s Virtual Reality? The term itself refers to a deeply engaging experience of a world which basically doesn’t exist. Let’s take a look.

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A Student’s Guide to Successful Online Learning

Wizcabin

Whether you are new to online learning or looking to improve your study habits, here are five crucial steps to help you thrive in the world of virtual education: 1) Set Specific and Measurable Goals The first step to a successful online learning journey is to establish clear, specific, and measurable goals.

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Engaging Students with Interactive Social Studies Simulations

Kitaboo

Among all the subjects taught at school, social studies remains a challenge for most teachers to teach in an engaging way. It is possible to leverage many other forms of interactive teaching methods – like social studies simulations – to achieve the desired outcomes from a lesson. Table of Contents I. What is a Simulation?

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Instructional Design for Virtual Worlds

Experiencing eLearning

How does the instructional design process change when you’re working with virtual worlds and 3-D environments? For all the impressive visual and technical feats possible in virtual worlds, a foundation of good design is still critical. The chapter is titled “Overcoming Being Addled by ADDIE.&#

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Keynote Resources from Virtual Worlds Best Practices in Education Conference

Kapp Notes

Reaching the Engagement Horizon in Virtual Worlds from Karl Kapp. Here are some additional thoughts when teaching in a virtual world and integrating Gamification into that experience. Think virtual world reality show for problem-solving. Here are my slides and some other resources from my keynote address.

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Answering Some Virtual World Questions

Kapp Notes

The metrics or measurements we need to use in 3D virtual immersive environments must be the same we use in physical environments. We must tie virtual world training events to real world outcomes and that requires pre- and post-test measuring with a comparison to gage impact of the 3D virtual world intervention.