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The 12 Corporate Learning Content Areas… and Where Games Fit

Knowledge Guru

When it comes to game-based learning, 2014 is the year of theory moving into practice. An increasing number of organizations are planning initiatives to include games in their learning solutions. But if you’ve never designed a game before, or tried to include a game in your training, where do you begin?

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BLP Wins 2015 Horizon Awards for Knowledge Guru Mobile and Custom Game-Based Solution

Knowledge Guru

These award-winning solutions build on BLP’s recent success in the Horizon awards: BLP has now won six Horizon Awards since 2013, including two awards for the Knowledge Guru platform. The Knowledge Guru mobile reinforcement and gaming app earned a Silver designation in Mobile Apps – Education.

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On Fire in 2013 – What’s going to be hot in e-learning

eLearning 24-7

Whether you want to call them human image characters, avatars or actors, they are going to be the new “hot” in 2013. In 2012 it has been all about collaborative/peer review with authoring products, and it still will be in 2013, but the avatars/actors with/without backgrounds are going to be in “fuego” Where can it go?

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2013 Excellence in Gaming And Simulations

CLO Magazine

So is gaming. To secure the sensitive and classified information contained in government systems, all employees and contractors are required to go through annual information assurance compliance training to ensure they know and can perform the agency’s security requirements. Working with federal contractor SAIC and Carney Inc.,

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

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The Future of Game-based Learning

Growth Engineering

Technology is shooting ahead faster than we can keep up with it and the world of learning games is no exception. The future of game-based learning is right on our doorstep and if you’re wondering how you’re going to stay on the cutting edge, preparation is half the battle. Game based learning Becomes the Standard Training Method.

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What Is Gamification in Employee Training? (+Benefits, Examples)

WhatFix

The term “gamification” was coined in the early 2000s and defined as the application of game-like elements into non-game contexts. Gamified training incorporates gaming elements such as points and badges into training courses, putting a new spin on workplace learning. billion, with a compound average growth rate of 32.7%