Remove services-and-technology-industry
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The Shape of Global Workplace Learning 2020: An Interview with Sriraj Mallick, President, Infopro Learning

Infopro Learning

The need and relevance of human capital transformation at the workplace is more relevant than ever now – with pressures of rapidly evolving technology. “To start with, let’s talk about the Learning Technologies Event 2020 that you attended last month. What are the top three trends that caught your eye in event this year?”

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Employee-generated Learning is now mainstream

Challenge to Learn

This reinforces their growing demand within the Learning industry. . As EGL is rooted in this sphere of learning models, this emphasis by big players is clear evidence of acceptance and adoption of our approach. They try to offer products and services similar to Easygenerator’s. Let me explain why this is the case.

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Interactive and Immersive: Gamification in our Custom eLearning Solutions

Brilliant Teams

By integrating interactive and immersive gamification elements, educators and businesses can create engaging and effective learning experiences that drive knowledge retention and skill acquisition. Engagement Games are designed to capture and hold players’ attention. Are you looking for eLearning Solutions?

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Enterprise Gaming – Once an Opportunity, now a Trend

QuoDeck

Having spent a large part of my career in the financial services space driving traditional business growth, using gaming to achieve business goals was not a cause I expected to be championing. Mobility as a trend forced a change in behavior, technology, content creation and consumption patterns across all strata of business.

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Trends That Are Driving Change

Magic EdTech

This meant unexpected changes in every industry that lead to unprecedented trends. According to Mckinsey, EdTech companies are constantly looking to upskill their workforce as remote schooling technologies have become more advanced. Thanks to the lingering effects of COVID we’ve seen a massive shift in everything that we once knew.

Trends 52
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Trends That Are Driving Change

Magic EdTech

This meant unexpected changes in every industry that lead to unprecedented trends. According to Mckinsey, EdTech companies are constantly looking to upskill their workforce as remote schooling technologies have become more advanced. Thanks to the lingering effects of COVID we’ve seen a massive shift in everything that we once knew.

Trends 52
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Application of Gamification in FMCG Industry

Ed App

The retail industry is set to globally grow to around $28 trillion by the end of 2020 with an annual growth rate of 3.8% The advent of big data, geo-marketing, and local delivery models has brought smaller players into the competition. To keep a customer happy also requires the people servicing them to feel happy. since 2008.