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Theories for the digital age: Paragogy

Learning with e's

Again, this echoes the connectionist and heutagogic ideals earlier discussed in previous posts, whilst at the same time presenting a challenge in terms of the quality, reliability and provenance of content. 2007) University of Google: Education in the (Post) Information Age. References Brabazon, T. University of South Wales, Australia.

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Love-Hate Theory, Learner Motivation, Connectivism and Other Such Thoughts.

ID Reflections

You can read the post here: Business-driven Learning and LH Theory (Love-Hate Theory). This further led me to mull over some of the fundamental theories all of us IDs start out our ID career armed with. This further led me to mull over some of the fundamental theories all of us IDs start out our ID career armed with.

Theory 124
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The Advantages and Potential of Virtual Reality: Test Your Knowledge!

KnowledgeOne

What is the name of the technology that can be integrated with VR and allows the recreation of real objects and spaces in the virtual world while maintaining photorealistic qualities and life-size scales? A) augmented reality B) 3D printing C) photogrammetry D) capturammetry CORRECT ANSWER C.

Scanning 119
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Theories for the digital age: Paragogy

Learning with e's

Again, this echoes the connectivist and heutagogic ideals earlier discussed in previous posts, whilst at the same time presenting a challenge in terms of the quality, reliability and provenance of content. 2007) University of Google: Education in the (Post) Information Age. References Brabazon, T. University of South Wales, Australia.

Theory 40
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Engaging Adult Learners: An Oxymoron?

Innovative Learning Group

Adult Learning Theory and Engagement Research. According to Malcolm Knowles’s Adult Learning Theory 2 , they also prefer to direct their own learning and learn best by applying new knowledge to real-life situations. Mandatory training has a negative impact on learner engagement, regardless of the quality of the instructional program.

Learner 45
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Top 100 Learning Game Resources

Upside Learning

Most often such a list brings up debate about the quality of content linked to. The Learning Circuits Blog, October 13, 2007. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. A Theory of Fun- Clive on Learning, August 16, 2007.

Games 280
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Top 100 Learning Game Resources

Upside Learning

Most often such a list brings up debate about the quality of content linked to. The Learning Circuits Blog, October 13, 2007. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. A Theory of Fun- Clive on Learning, August 16, 2007.

Games 280