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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

So why would we use VR or it’s little cousin, augmented reality, in our training? The 2019 Training Industry Report surveyed 240 U.S.-based Right now, instructional designers use tools like Articulate Storyline and Adobe Captivate. Virtual and augmented reality have not seen wide public buy-in. But do you?

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How Will New Technologies Change E-Learning in 2019?

LearnDash

These instructional design methods have been influential, but they haven’t represented a shift in capabilities. However, if it is going to start influencing online learning in 2019, we believe these are the top areas to keep an eye on. 2019 will be a big year for e-learning technology. The first is getting it to work.

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2019 eLearning Predictions – Hype Curve

Web Courseworks

To predict where a word is headed in 2019, we used its slope. Virtual reality (VR) is the use of technology to simulate an immersive, 3D experience. A linked technology is augmented reality (AR), which uses technology like Google Cardboard to superimpose computer-generated graphics on a user’s view of the real world.

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Top 2019 Augmented Reality (AR) Trends and What You Can Expect to See in the Future

Designing Digitally

The augmented reality (AR) sector has evolved and come a long way from its Pokemon Go days of 2017. You can use it to visualize automobile design before the prototype phase or to maintain complex equipment. Organizations are using AR to rapidly manufacture and design their processes.

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Why Gamification Is the Future of Customer Engagement in Retail?

Hurix Digital

billion in 2019 and is expected to grow at a CAGR of 24.8% Uses Augmented Reality for Engaging Customers A trending technical development that has made a significant impact on the success of gamification in the retail sector is augmented reality (AR). to reach USD 37.00

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Technology Drivers & Elearning|Takeaways from DevLearn 2019

The Learning Dispatch

Using technology to design and deliver training, though, doesn’t mean that technology drives learning and development. Dr. Kevin Gumienny is our senior learning architect and leads the instructional design team at Microassist. The post Technology Drivers & Elearning|Takeaways from DevLearn 2019 appeared first on Microassist.

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Top 5 e-learning trends for 2019

Matrix

Top 5 e-learning trends for 2019. Here are some predicted directions for 2019: Video learning will gain even more terrain. 2019 will see adaptive learning becoming more and more prominent with organizations investing in digital solutions that will be aimed at making the learning process more personalized and enjoyable.

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