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Learning Solutions 2022 - Conference Summary #LSCon

Learning Visions

We dipped our toes back into the world of in-person conference activities. I didn't do that this year, but I did take notes, which I'm going to attempt to turn into a few light touch summaries from which you can hopefully glean a few insights. Now you know, no practice activity required. But the timing is right.

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How To Use Proven Virtual Learning Activities To Boost Your Training

Spark Your Interest

Yet, knowing a few tricks about virtual learning activities can change all that. Knowing what activities to use when, and where, can boost the virtual learning experience. Fortunately, with a few proven tips , you can add virtual learning activities to your training design. Below we breakdown virtual learning activities.

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What is Active Learning? How Can You Use Gamification to Promote Active Learning in Your Workplace?

Hurix Digital

Active learning is here to shake things up and turn education into an engaging activity. Active learning is a dynamic approach that shifts employees from passive recipients to engaged participants. Combining active learning with gamification, incorporating game elements into training or work tasks, can drive engagement further.

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Instructional Design Research, Tools, & More: ID Links 8/10/21

Experiencing eLearning

3-Star learning experiences Summary of research on the value of telling learners the objectives at the beginning of training. First Principles of Instruction summary • M David Merrill • myBRAINisOPEN A 12-part series on Merrill’s First Principles of Instruction. Learning objectives. Learning Objectives: GOAL!?! –

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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Deeper activities

Clark Quinn

A while ago, I argued for an activity-based curriculum. The In trying to move beyond good, albeittraditional, elearning, I’ve been working hard on the notion of what a meaningful activity (read: practice, task, etc) would be. As As context, we’re working here within a pre-class, in-class, and post-class model.

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How to Leverage Data Insights to Support Strategy Activation

TIER1 Performance

How can data help inform decisions that support strategy activation? Content” may include text (such as articles, summaries, job descriptions), images (graphics, photorealistic images), code (code completion tools, basic web code), analysis (data sets, spreadsheets, medicine), and much more (future medicine, product design).