Sat.Apr 23, 2011 - Fri.Apr 29, 2011

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Measuring Project Success: Thoughts for the Training Professional.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Measuring Project Success: Thoughts for the Training Professional by Jim on April 24, 2011 in Project Management/Project Delivery When we think of the concept of “success,” it often seems relatively straightforward. Looking back on your day, for instance, it’s generally an easy thing to sum up whether it was successful or not.

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A Proposed Definition of “Game”

Kapp Notes

What is a game? Famous game board. There have been many different definitions and attempts at defining the term “game” but I think one of the most appropriate definitions for application in an instructional setting was put forth by Katie Salen and Eric Zimmerman in their book Rules of Play: Game Design Fundamentals. The only change I have made is I replaced their word “conflict” for the word “challenge.

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When Learning is the Work: Approaches for supporting learning in the workplace

Performance Learning Productivity

Two weeks ago I ran a webinar under this title for Citrix. At the start I posed the question “when you think about one great learning experience you’ve had, can you remember where it occurred? Was it in a classroom or workshop, or did it occur while you were completing the task?” I’ve asked this question, or variations of it, many times over the past few years.

Support 230
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Game To Teach Researching Skills

Web Courseworks

This past week our gaming department at Web Courseworks has posted a new blog entry on Games Can Teach , about an intriguing experimental game that the University of Michigan Institute of Museum and Library Studies has been using to tackle a trending problem in today’s academic world: bad research habits. This game, called BiblioBouts , aims to teach students how to properly research subjects for their academic needs.

Research 210
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Experience the Benefit of Fully Trainable AI-Powered Learning Companions

As a training manager looking to amplify your team's results, Knowledge Avatars are the next level. Beyond mere chatbots, Knowledge Avatars are companions, interactive tutors ready to educate the urgent information your team needs to excel in their roles. Knowledge Avatars are versatile and adaptable personal coaches! They can be customized with your company's knowledge via a simple upload of your data.

Our readers want you
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Social Media: The Virtual “Over-The-Partition” Learning Network.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Social Media: The Virtual “Over-The-Partition” Learning Network by Jolene on April 28, 2011 in Informal Learning , Instructional Design , Training Development , Video , social learning According to the 1996 report from the U.S. Bureau of Labor Statistics, over 70% of workplace knowledge is learned informally (a statistic that is frequently referenced in the learning industry).

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The Emerging Role of the Community Manager #astdl20

Learning Visions

This are my live blogged notes from a session at ASTD Learning 2.0. The Emerging Role of the Community Manager with Jim Storer (@jimstorer) of The Community Roundtable Community = shared purpose, common needs Even if you think you’re doing something in private, it is discoverable and you could be outed. DMs on Twitter? Ultimately not that private… Community Manager: Internal evangelizing is a full time job – people who are community managers and doing brown bag lunches, getting people on board –

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3 hot resources for best practice multiple-choice quizzing

E-Learning Provocateur

In my previous post, 14 reasons why your multiple-choice quiz sucks , I listed typical clangers whose only purpose is to render your assessments ineffective. If they’re the bad and ugly aspects of MCQ design, what’s the good? To answer that question I hit Google and a couple of academic databases, but mostly in vain. It may be due to my poor researching skills, but I found very little empirical evidence of best practice multiple-choice quizzing.

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Learning & Working in the Social Workplace

Jane Hart

I first released my article The State of Learning in the Workplace Today on 1 January 2010 and regularly updated it through the year with new thinking, particularly that of my colleagues in the Internet Time Alliance. I then expanded it to form the first part of my Social Learning Handbook , which was published in mid-January 2011. I have now continued my look at the state of learning in the workplace today with some further thoughts as follows: Part 1: The Social Workplace as a Learning Env

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Video:Bringing Mobile Phone Development to the classroom

Kapp Notes

Here is an interesting article about how to bring mobile phone development to the classroom. The video is sponsored by the ICT Center. The ICT Center is recognized nationally as a leader for its expertise in developing and distributing comprehensive ICT content supporting business and industry’s efforts to educate and train their ICT workforce. The ICT Center Community of Practice supplies educators with the classroom content and information they need to educate technicians by making the knowled

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The Ultimate Guide to Monetizing Customer Learning

Every decision that goes into your learning monetization strategy matters for your organization’s bottom line. Our research has shown a clear correlation between high program maturity (and ROI!) and choosing the right monetization strategy. This eBook contains clear, actionable ways to approach packaging and pricing models that will help your association grow revenue, improve profitability, and drive expansion into new markets.

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Tony Bingham #ASTDL20 keynote

Learning Visions

Today I’m at ASTD’s New England Regional Conference: Learning 2.0 Don’t get left behind in lovely Westford, MA. These are my live blogged notes from the opening keynote with Tony Bingham, CEO and President of ASTD. Conference Board research from 2009: CEO challenges “how do we stay afloat?” 2010: “excellence in execution” and “how do we grow the business” IBM Study: Capitalizing on Complexity (interviews of thousands of CEOs) [link] Common themes of study: global integration (can’t just take US

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A new literacy? There’s an app for that

Clark Quinn

The ubiquity of powerful mobile devices able to download applications that enable unique capabilities, has led David Pogue to coin them “ app phones “ Similarly, the expression “there’s an app for that&# has been part of widespread marketing campaign. However, it turns out that apps are more than just on phones. Facebook has apps, as I just heard about BranchOut as a job hosting extension of the popular social network (I’m preparing for my talk at the Australasia

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Korea's Gigabit Internet to boost eLearning and mLearning

Vikas Joshi on Interactive Learning

In my blog on the interactivity technology and its applications, I reviewed the famed ubiquitous city (U-city) project in Seoul that promises several new experiences in the day-to-day lives of citizens. That was a while back. In a recent article, New York Times reports that home internet may get even faster in South Korea. South Korea already boasts of the world's fastest internet connection (Hong Kong and Japan rank #2 and #3, respectively.

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Google Talk on Gamification: Designing the Player Journey

Kapp Notes

Here is a great video discussing Gamification, where it is in the hype cycle and how Gamification is going to become part of the tool kit of user experience designers and instructional designers. Gamification, using game design and other forms of design to create really engaging products. The speaker, Amy Jo Kim, defines Gamification as “using game techniques (not mechanics) to make more engaging and fun.

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Modernizing Hiring: The Rise of Contingent Recruitment in 2024

The job market is changing fast, and to stay ahead, your hiring strategy needs to be flexible. With recent economic shifts, more companies are turning to contingent workers for their adaptability and cost savings. In fact, 32% of businesses are already prioritizing contingent over traditional full-time positions. Curious to learn more? In our new guide, you'll discover: The major benefits of incorporating contingent workers into your team.

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Fri April 29: ASTD Conference “Learning 2.0 – Don’t get left behind” #ASTDL20

Learning Visions

Chances are, if you’re reading this blog, then you’re not so far behind as all that. But if you’d like to hear from some industry notables on the topic of Learning 2.0, come to ASTD New England Area’s Regional 2011 Conference: Learning 2.0 – Don’t get left behind. It’s this Friday in Westford, MA. I’ll be speaking, giving a Cammy Bean style sightseeing tour of Social Media.

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Org Development and Social Media

Clark Quinn

On principle (and for pragmatic reasons), I regularly think about how to define what I do, and to look for areas that are related. As a consequence, I wonder if there’s another area I’m falling into, and more importantly, an interesting intersection that might warrant some exploration. With my ITA colleagues, I’ve been looking at how to help organizations broaden the scope of the learning function to include informal and social learning, and leverage them to make organizations

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eLearning for Leadership Training – Making it Effective

Integrated Learnings

By Dean Hawkinson. Are you in a position where you develop instructional materials for a leadership/management audience? Typically, this “soft skill” type of training is delivered by instructor led training (ILT). But what about eLearning? Can we use eLearning to teach some of these soft skills that are required by leadership in a corporate environment?

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Don’t forget “fun”?

Kapp Notes

So yesterday I posted a definition of “ Game &# but shortly after I posted it, someone pointed out that I forgot to include “fun&# and Stephen Downes , not without merit, pointed out that it is a “mug’s game&# to define “game&# nevertheless I will persist with the act of defining game and also examine the case for “fun&# within a game.

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20 Common Mistakes Made by Inexperienced Project Managers

You’ve read the PMBOK® Guide several times, taken the certification exam for project managers, passed, and you are now a PMP®. So why do you keep making rookie mistakes? This whitepaper shows 20 of the most common mistakes that young or inexperienced project managers make, issues that can cost significant time and money. It's a good starting point for understanding how and why many PMs get themsleves into trouble, and provides guidance on the types of issues that PMs need to understand.

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Help Lingos help ngo’s to make the world a better place

Challenge to Learn

At the learning Solutions conference in Orlando I got in touch with LINGOs. It’s a consortium of 57 international humanitarian relief, development, conservation and health organizations and it offers support to those organizations for e-Learning. They have a community, offer free use of e-Learning tools and have a library of hundreds free e-learning courses.

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By the Numbers

The Performance Improvement Blog

It’s not how big your number is; it’s what you do with that number that counts. Alina Tugend writes in the New York Times about our society’s preoccupation with counting things as if assigning a number to something makes it valuable. She describes her own tendency to pay attention to the number of blog hits, Twitter followers, Facebook friends, and book sales, as if these numbers are a measure of her selfworth.

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Adobe FrameMaker 10: Repeat the Last Operation

The Logical Blog by IconLogic

by Barb Binder  Here's another simple, yet powerful feature that is new in FrameMaker 10. If you pull down the Edit menu and start reading from the top, you'll find Undo, Redo, History and then new Repeat command. Its job is simply to repeat your last activity. This includes:   Type text. Paste. Delete. Apply a character format.

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Alternative to ADDIE –Scrum

Kapp Notes

For a long, long time the ADDIE model has been held up as the “holy grail&# of the process to design instruction. An alternative, presented in only 7 minutes in the video below is to use the agile software development method known as Scrum. Check out the video and see if this compressed method would work for your design needs. Image from Reaktor.

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HIA Technologies Turns a New Chapter in Interactive Learning

HIA Technologies announces the launch of Qvio™️ interactive video platform for learner-driven, AI-enabled, education. Viewers get instant answers to their questions directly from videos, interrupting when needed, and getting an author-validated answer!

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I Feel the Need - The Need for Speed

Tony Karrer

This month's #LCBQ is: How do you address the "I want it now!" demand from stakeholders ? There are some great responses that can be found by visiting the link above. Corny 1986 line. :) Content Needs This is a very crude self-assessment, but I believe it makes an important point. If you are reading this, you are a knowledge worker. Consider the content (knowledge, information, learning) you personally need to get your job done.

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Quinnovation Does Australia

Clark Quinn

My itinerary for my upcoming Australian visit has largely converged. I land on the 22nd of May at around 6:30 AM, but that will give me what will likely be a grueling day of staying awake to get on schedule, and then depart on the 1st of June, no doubt weary but happy. In between is a lot of really interesting things I’m looking forward to: I’m excited about the Australasian Talent Conference (discount code: ‘CQ11′), covering the entire talent management space, which lo

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Game To Teach Researching Skills

Web Courseworks

This past week our gaming department at Web Courseworks has posted a new blog entry on Games Can Teach, about an intriguing experimental game that the University of Michigan Institute of Museum and Library Studies has been using to tackle a trending problem in today’s academic world: bad research habits. This game, called BiblioBouts, aims [.].

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Blogging Live from #ASTDL20

Learning Visions

Hi everyone! I'm blogging live from today's session to show how easy is to blog.

Blogging 167
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11 Tips to Drive Learning Content Consumption

Unlock the full potential of your educational initiatives with the 11 Tips to Drive Learning Content Consumption eBook. You’ll uncover: Why measure content consumption rather than (or in addition to) completion rates and member satisfaction? What are some proven tactics to create quality learner content and raise your content consumption rates? Discover the secrets from leading experts in the field, distilled into practical tips that promise to elevate the quality of your educational offerings,

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eLearning Cyclops: The Other Stakeholder Wants It Now Too #LCBQ

eLearning Cyclops

eLearning Cyclops. My insights on elearning and mlearning. Pages. Home. Free eLearning. Cloud Apps. About Me. Privacy Policy. Sunday, April 24, 2011. The Other Stakeholder Wants It Now Too #LCBQ. I recently posted my response to the Learning Circuits Big Question (LCBQ). It occurred to me there is another stakeholder who may also demand, "I want it now.

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How to Clip out People Images in Photoshop

eLearning Brothers

Have you ever wondered how to cutout an object from a background? In this tutorial I show a quick and effective way to remove a background using Adobe Photoshop.

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Fully Engaged: Why Employee Motivation Is Key To The Success of Your Business

Mindflash

Employee engagement is sometimes thought of as secondary to the bottom line, but research shows that in a sense, it is the bottom line — or at least it’s the elbow grease that keeps your business running smoothly. But keeping your employees engaged is easier said than done. Let’s explore this key topic — so you can keep your business humming like a well-oiled machine.

Business 104