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Instructional Design Research, Tools, & More: ID Links 8/10/21

Experiencing eLearning

This post includes links on instructional design research and principles, productivity, video, animation, visual design, an elearning example, and my article on scenario-based learning for TD Magazine. Instructional design research and principles. I share these links periodically here on my blog. Spaced learning. Learning objectives.

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Growth Mindset, AI, and More: ID Links 3/14/23

Experiencing eLearning

At the time, there wasn’t much critical research on the topic. Now, the pendulum has swung the other way, and I’ve seen some complete dismissals of the theory. Daniel Willingham reviews the theory of growth mindset and the conflicting research to see if there is “any substance behind the hype.”

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5 Ways to Use Educational Comics to Enhance Training

Learning Rebels

Level Up and use educational comics! However, there is a growing body of research supporting the effectiveness of educational comics. Addressing barriers against using educational comics requires raising awareness about their benefits. Let educational comics swoop in to save the day! But wait, there’s more!

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7 Key Benefits of Game-Based Education in a Digital World

Hurix Digital

Traditionally, education has been quite linear. The use of digital tools in education has been on the rise and this has made educators and students fall in love with game-based education. What is Game-Based Education? What is Game-Based Education? Let’s glance at the key benefits of game-based education.

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Online Learning and Self-Determination Theory

B Online Learning

Motivation is important in many areas such as schools, workplaces, sporting teams and education just to name a few. Numerous motivation theories focus on the amount of motivation, with a larger quantity said to result in the achievement of goals. SDT has been researched over many years and across numerous contexts. 26, 741-752.

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How Educational Games Enhance Engagement in K-12 Education

Hurix Digital

In recent years, using educational games in the classroom has soared in popularity. Though game-based learning has been in use for generations, gamification in learning has become one of the leading digital learning tools that educators employ in K-12 education. But, it’s not just about student preference.

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Adult learning theories for instructional designers: Andragogy

Matrix

In a series of articles, I will take a closer look at three modern adult learning theories that are not only relevant but highly applicable. The relevance of adult learning theories. The most valuable training is founded on in-depth psychological and business research. Malcolm Knowles is the founder of theory of Andragogy.