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12 Helpful Resources for Instructional Design

CourseArc

Since instructional designers develop so many types of resources—like eLearning courses, instructors’ manuals for classroom use, learning games, training courses for use in workplaces—there are always new skills to pick up. The eLearning Designer’s Academy. Freelance Instructional Designers, eLearning Developers, & LXDs.

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MLearncon preview: looking for trends

Challenge to Learn

There are more case studies than last year and the case studies are mostly about real implementations, not pilots. It looks like the tools and the methods are ready to help you create mLearning. More to follow… e-Learning eLearning guild Mlearncon mLearning mobile learning mobile trends' One thing is clear.

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ID and eLearning Links 5/28/19

Experiencing eLearning

The links and resources in this post include tips for using research in designing learning experiences, a method to teach people to read sources critically, and research from outside learning. In our profession, most of the time this would be about, should I apply this method, implement this strategy, buy this tool? … Step 4.

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Learning & Development Conferences in 2023

Limestone Learning

February 8–9, 2023: Learning Guild Microlearning Online Conference , online The Microlearning Online Conference explores microlearning from every angle. April 5–6, 2023: Learning Guild Social Learning Online Conference , online Interest in social learning has waxed and waned over the years. There’s a campfire waiting for you.

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Ready Player None: The Pitfalls of Gamification

eLearning Alchemy

Studies have consistently supported the use of gamification both from a learner preference and effectiveness perspective. It can turn dull, dreary, bullet-point laden eLearning into interactive adventures that capture a learner’s imagination, holds their attention, and increases their knowledge retention. What’s not to like?

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Games Teach!

Kapp Notes

There is a healthy discussion on the eLearning Guild’s LinkedIn group. When learning benefits are found for games it stems from instructional methods that can be found in non-game contexts. However, the research does not indicate that games are superior to other instructional methods in all cases.

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Ruth Clark: eLearning and the Science of Instruction: A 10 Year Retrospection

Learning Visions

These are my live blogged notes from December 13, 2011: eLearning Guild Thought Leaders Webinar Ruth Clark and Richard Mayer’s book e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning – now in its 3rd edition. An expert in evidence-based elearning – author of seven books!

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