More Random Web 2.0 Statistics
APRIL 12, 2010
Statistics I've been gathering for some presentations. In January 2010, over 75,000,000 people visited Twitter.com representing 1,100% growth over January 2009. Twitter Statistics: The Full Picture. The January 2010 sales surpassed December 2009 sales of 19.1 Estimated number of iPads sold as of April 11, 2010 821,000. Here are some more random Web 2.0 Web 2.0
8 Surprising Gamification Statistics
SEPTEMBER 18, 2014
We’ve rounded up 10 statistics on the use of gamification in eLearning, some of which may surprise you. Since 2010, over 350 companies have launched major gamification projects. The post 8 Surprising Gamification Statistics appeared first on. Gamification has become much more common in the last few years, in fact, it is now the norm – nearly all eLearning includes some sort of gamification. Sure, gamification may seem great, but what is it and what have the results been like? The gamification industry is expected to grow to over $2 billion in the U.S. Huffington Post ).
Interesting Mobile Statistics By Tomi Ahonen: mLearnCon
JULY 7, 2010
His presentation was full of interesting statistics about mobile usage among teens and across geographies – all very useful pointers for m-learning developers. In 2010 Estonia has also become the first country to allow tax returns to be filed by SMS. Tags: Mobile Learning mLearnCon mLearning Mobile Statistics His presentation is now available here.
How to revamp your learning model
SEPTEMBER 7, 2010
Such data may include productivity statistics, quality scores, complaint volumes, engagement indices… whatever can be analysed to identify training needs and/or evaluate learning outcomes. In my articles Online courses must die! Heeding the advice of Bill Brandon , I will now flesh out that idea with an illustration of how it might be implemented in a real organisation. Figure 1.
Converting Instructor-Led Training to E-learning or Distance Learning: Keys to success
APRIL 30, 2010
In the ILT course, learners used fun-size bags of M&Ms to learn about basic statistical concepts. Bottom-Line Performance, Inc. Promote Your Page Too. We receive frequent requests to convert ILT courses to e-learning or distance learning. And sometimes I think that people perceive the process will go something like this: We start with a 126 slide PowerPoint presentation. And we did.
A Few 2010 Training Industry Statistics
NOVEMBER 22, 2010
Here are a few highlights: Average training expenditures per learner in 2010=$1,041. 32% of training budgets decreased in 2010. The average expenditure for training outsourcing was $257,871 in 2010. Every year Training puts out a “state of the industry report well worth the read. Average hours of training per employee=40.1 (up up 9 from 2009). 61% of Mandatory or Compliance Training is delivered online. 23% of Executive Development is delivered online. 76% of companies do not use podcasting as a method of training. Down from $306,178in 2009.
Low-Cost Test and Quiz Tool Comparison
AUGUST 31, 2010
Data Collection : Does the tool provide detailed statistics on individual and/or group performance? I’ve recently been working with Sameer Bhatia the CEO of ProProfs as I was going through an evaluation of various online tools that support easy, fast, low-cost testing and quiz tools. He helped me pull together the following evaluation of a few different solutions: ClassMarker Quia ProProfs Google Docs Forms Creator, and Quibblo. Evaluation Criteria For the specific need I was looking at, I was looking for the following out of a solution: Cost : Is the tool free or very-low cost to use?
How Much Do People Forget?
Will at Work Learning
DECEMBER 14, 2010
And then there are the statistics I keep hearing—that are passed around the learning field from person to person through the years as if they were immutable truths carved by Old Moses Ebbinghaus on granite stones. Here is some information so cited (as of December 2010): People forget 40% of what they learned in 20 minutes and 77% of what they learned in six days ([link]. But I try.
Anatomy of an eLearning Lesson: Nine Events of Instruction
JUNE 24, 2010
After learners attempt to guess, reveal the alarming statistic. By Shelley A. Gable. You’re tasked with outlining an eLearning lesson. You’ve analyzed your content and audience, and you have a clear understanding of what learners need to be able to do by the end of the lesson. But how do you avoid designing a lesson that’s little more than a basic info dump? How do you truly engage learning? One of the more popular models is Robert Gagne’s nine events of instruction. Here are the events: Gain attention. Spark learners’ interest and curiosity to motivate learning. Stimulate recall.
Command-and-Control Leadership vs. People-Centered Leadership
The Peformance Improvement
MAY 13, 2010
Bnet.com defines command-and-control as: …a style of leadership that uses standards, procedures, and output statistics to regulate the organization. Command-and-control leadership remains pervasive throughout business, government, and nonprofit organizations. A command and control approach to leadership is authoritative in nature and uses a top-down approach, which fits well in bureaucratic organizations in which privilege and power are vested in senior management. It is founded on, and emphasizes a distinction between, executives on the one hand and workers on the other. Sloan, Jr.
SCORM Implementation Strategies For Mobile: mLearnCon
JULY 23, 2010
Amit had summarized about it in his posts on How To Create Successful M-Learning Strategy: mLearnCon – Part I and Part II and Interesting Mobile Statistic. Recently, the first mLearnCon covering the A-Z in mobile learning was held in San Diego. While going through the session list, I noticed one session on SCORM Implementation Strategies for Mobile. View more presentations from Jason Haag.
Personal learning or universal education?
Learning with e's
DECEMBER 8, 2010
The result: children become disenfranchised and demotivated, teachers are exhausted and demoralised, schools are positioned unfairly in league tables, and governments measure success not through human achievement or creativity, but through cold, hard statistics. If those students could jump into a time machine and be transported a hundred years forward to 2010, what would they be amazed by?
More Examples of Correlation Without Causation
The Peformance Improvement
DECEMBER 29, 2010
In a previous blog post , I wrote about the common misconception that a statistically significant correlation between variables means that one of those variables is causing the other. So, what might be true statistically for a large group might not be true for an individual. but that doesn’t mean that if you have a best friend at work, you will feel engaged in your work.
Random 3D Virtual World Statistics
MARCH 1, 2010
Sitting at my virtual desk gathering statistics. Here are some interesting Virtual World Statistics gathered from a number of different sources. The virtual world of Whyville, aimed at providing an educational virtual world for kids, turned 11 years old in March 2010. million to The Make-A-Wish Foundation in February 2010. The majority of these actions will be completed by March 31, 2010. What statistics or links would you like to add? __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.
JANUARY 27, 2009
Here are some interesting statistics about learning. These types of informative statistics appear in ASTD’s annual State of the Industry report. billion (Rs 2,05,000 crore) by 2010. Of course, the data was collected before the great finanical meltdown but still interesting data According to ASTD, an organization of professional learning and development practiioners: ASTD estimates that U.S. organizations spent $134.39 billion on employee learning and development in 2007. Nearly two-thirds of the U.S. total ($83.62 The remainder ($50.77 It has a library of 3,500 courses.
Webinar Series: The TrainingMagNetwork.com Story
MARCH 24, 2010
In this webinar series, we will share statistics, stories, and insights that will inspire you and guide you in your own implementations. Our friend and guest blogger, Ray Jimenez is co-hosting a free webinar series, The TrainingMagNetwork.com story. Here’s a quick series description: After growing Training Magazine Network for the past two years, we found the same: Learning by growing Training Magazine Network to over 13,000 members has given us a rare opportunity to apply the theories and emerge with facts, best practices and anecdotes to share with our colleagues in learning.
Digital literacy 9: Broadcasting yourself
Learning with e's
DECEMBER 8, 2010
The video sharing service YouTube's usage statistics should convince even the strongest sceptic that people really want to share their content. These are staggering statistics. In the last in the series on digital literacies , we explore how each of us can become our own broadcasters and publishers. The shift is from push to pull. This is a characteristic of the Web 2.0
Learning with e's
DECEMBER 23, 2010
Brian used the hit count statistics of my slideshow as an example of event amplification in a keynote presentation he gave in Girona, Spain, just one week later. Brian Kelly has posted a fascinating analysis of the success of my slideshow 'Web 3.0 - the way forward?'. In What's the value of using Slideshare? My 'audience' rapidly increased 1000 per cent when I posted my slides on Slideshare.
Tween's Playing Online Games Like Never Before
SEPTEMBER 3, 2010
In 2010, when M2 Research asked a similar question, they found 91 percent of boys and 93 percent of girls aged 8-11 are playing games online on a regular basis. Here are some other statistics from the M2 Research Report. Tween's playing a video game. Most of them do on a regular basis. That's a big increase. 91% of tween boys and 93% of tween girls play games online.
GBL 2010 – Recap (Day 2 Part 1): Serious Games
APRIL 19, 2010
No wonder that in trials they could see statistically significant better results in trainees exposed to this solution as compared to those undergoing the traditional training. Related posts: Game Based Learning 2010 – Recap: Day 1 Patterns at Play – Fundamental to Games What are Serious Games? And as I worked on this one I realized some of them have already faded away from my memory.
The World in Figures 2010
Clive on Learning
JANUARY 8, 2010
I was pleased to receive a complimentary copy the other day of the Economist’s Pocket World in Figures for 2010. As someone who revels in statistics, this was an irresistible read. There’s lots of great stuff in there, but I’ve pulled out a few which are of relevance to learning and technology (excuse my UK focus): Of the world’s top 10 universities, four are British and the rest American. Canada and Japan are the only other countries to appear in the top 20. The UK is outside the top 25. Countries with the most internet hosts: USA (332m), followed by Japan (43m). The USA is 11th.
Ad-hoc Social Learning Environment - How a Blog Drives Learning
Vikas Joshi on Interactive Learning
FEBRUARY 20, 2010
The program, dubbed BaseCamp 2010, addressed 40 participants drawn from the senior and mid-level ranks of the company. The whole of BaseCamp 2010 was delivered in asynchronous mode, and that did not stop us from interacting in meaningful ways. All the record-keeping and statistics happened there. I recently conducted a one-month leadership development program at Harbinger Group. The goal of the program was to expose participants to selected ideas in innovation, strategy, leadership and vision: all of them set in the context of high tech industry. Participants enjoyed that.
How we spend our time in the UK
Clive on Learning
AUGUST 26, 2010
The statistics suggest people in the UK spend seven hours a day – almost half their waking lives - "engaging in media and communications activities" The article goes on: “However, the average person actually squeezes in the equivalent of nearly nine hours of media and communications by multi-tasking on several devices. The BBC news website describes a new Ofcom report which surveyed 1138 adults in the UK to determine how they spend their time, in particular the media they consume. The findings are startling. hours watching television every day.” people.
Evaluating eLearning in a Crunch
NOVEMBER 18, 2010
If you’re in a crunch to do this quickly, don’t worry about dusting off your statistics textbook. By Shelley A. Gable. For anyone who’s in the midst of designing an eLearning course, have you figured out how you’re going to evaluate its success? Some of you are proudly nodding. Some may be thinking that it’s not necessary. Others would like to evaluate, but lack the time and/or know-how to do so. For those of you in the first category.kudos. You’re onto something. I hope you’ll comment on this post with some of your reflections and advice on evaluation. Take a few minutes to brainstorm.
Audio in eLearning.What Is Your Vote?
FEBRUARY 24, 2010
To further this point, I think a lot of us have seen various statistics suggesting that people are more likely to recall information that they see and hear (as opposed to just one or the other). By Shelley A. Gable. Do you include audio narration in the eLearning lessons you develop? Or why not? I was working on a project several weeks ago where the team debated whether to include audio narration in a series of eLearning lessons. The team was split in their personal opinions. This post outlines pieces of my thought process. Let's think about this from a learning styles perspective.
K-12 Classrooms: Research Review of Multigrade, Multiage, Combination Classrooms
Will at Work Learning
NOVEMBER 5, 2010
This review was conducted in September and October of 2010. -. Their results on combination multigrade classrooms were consistent with Veenman’s in finding no statistical differences, but they warned that “all things being equal, combination classes have at least small negative effects.” 2010). It also uses somewhat opaque statistical methods to estimate findings, not looking directly at actual comparisons between multigrade and single-grade classrooms. I don't usually delve into K-12 classroom-based research to any great extent. Extent of Review .
AUGUST 9, 2010
I would love to see a statistically rigorous experiment based on the country and bike scenarios – a study that investigates the learning of both knowledge and skills, cross randomised to cover the various combinations of teaching and learning styles. Sometimes I am a contrarian thinker. Not because I enjoy antagonism – I don’t. I just don’t trust the echo chamber. The theory.
Gamification in Education Stats
JANUARY 12, 2016
Hopefully today we can help add some statistical validity to gamification, particularly within education. Since 2010 it has been reported that over 350 companies. Gamification in elearning is the hot-topic these days, and with good reason. It has proven to be useful in helping learners further comprehend and apply new information. billion. have launched major gamification projects.
Top Learning, Technology & Media Links: Weekly Digest – 5
DECEMBER 21, 2010
This article talks about many such startling statistics. Augmented Reality Marketing In 2010 And Beyond. Along with location-based marketing, augmented reality applications really came into focus for many brands, from luxury companies to small businesses in 2010. How To Revamp Your Learning Model. There’s a lot of talk these days about informal learning vs. formal learning.
January 2010 Informal Learning Hotlist
Jay Cross's Informal Learning
JANUARY 29, 2010
Top Informal Learning links for the first month of 2010. Protecting Reputations Online in Plain English - Common Craft – Explanations In Plain English - , January 6, 2010. A Few Thoughts on the Nexus One - OReilly Radar , January 5, 2010. Networking Reconsidered - HarvardBusiness.org , January 4, 2010. Tonight On CrunchGear: Live At CES - TechCrunch , January 7, 2010. The opposite of “open” is “theirs” - Joho the Blog , January 14, 2010. Tools for Finding Creative Commons Images - Full Circle , January 2, 2010. Blog , January 5, 2010.
Secrets of Working Smarter
MARCH 30, 2010
March 30, 2010. Jay, with his colleagues in the Internet Time Alliance, has recently produced the 2010 version of his “unbook,” Working Smarter: Informal Learning in the Cloud. suspicious of statistics about concepts of abstractions like ‘learning’.” 2010) Working Smarter: Informal Learning in the Cloud. Learning Solutions Magazine. By Jane Bozarth. Doubt me? Join us!
Microsoft Word: Customize the Status Bar
I Came, I Saw, I Learned
OCTOBER 27, 2010
In Word 2007 or 2010, the Track Changes shortcut appears at first to be absent, but if you right-click the status bar, you get a menu in which you can choose to add the Track Changes shortcut. If you click it, it produces full statistics about the number of pages, words, characters, paragraphs, and lines. by Jennie Ruby. When you are using Track Changes in MS Word, sometimes you need to turn the tracking off for a second to make some minor correction "off the record" and then quickly turn the tracking back on.
Links of the Week
I Came, I Saw, I Learned
MARCH 19, 2010
Statistics on Wikipedia indicate that PHP is installed on more than 20 million websites and one million web servers." Flash isn't BAD and HTML5 isn't GOOD In the seemingly never ending Flash vs. HTML wars, Streaming Learning Center's Jan Ozer decided to run a simple test (using YouTube) to compare both players' CPU utilization. In summary: Flash isn't always bad and HTML5 isn't always good. Click here for his findings. Do you know PHP? According to Mary Gillen , "PHP is not going away, and its popularity gets stronger every day.
eLearning and an Aging Workforce
OCTOBER 25, 2010
Between baby boomers approaching retirement and retirees reentering the workforce to supplement their income, statistics from a variety of sources indicate that a large proportion of our workforce is 50+. By Shelley A. Gable. It seems like every major news outlet runs the occasional story about how the United States workforce is aging. So what does this mean for eLearning? Interestingly, in the past two years, I’ve known two instructional designers, in two different organizations, who were a part of teams that were tasked with answering this question for their companies.