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2015 Year End Review

Association eLearning

What new technologies will emerge in eLearning? This is our 2015 year end review. As a company, we consistently strive to transform learning to change lives. In 2015 we released the Knowledge Direct 7 Beta. They were very creative but never forgot about learning objectives. So what have we done this year?

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2015 Year End Review

Association eLearning

What new technologies will emerge in eLearning? As a company, we consistently strive to transform learning to change lives. In 2015 we released the Knowledge Direct 7 Beta. They were very creative but never forgot about learning objectives. What new trends will be important to association leaders?

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Top 5 eLearning Trends Happening Now

Association eLearning

Once again Gamification tops the list of eLearning trends for 2016, as more training departments and continuing education providers seek new methods to engage learners and increase retention. The ability to connect with peers, discuss content and learning objectives, and offer feedback provides greater depth to the learning experience.

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2015 Year End Review

Association eLearning

What new technologies will emerge in eLearning? As a company, we consistently strive to transform learning to change lives. In 2015 we released the Knowledge Direct 7 Beta. They were very creative but never forgot about learning objectives. What new trends will be important to association leaders?

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Mini-Scenarios for Assessment

Experiencing eLearning

If you introduced this concept earlier, this question probably aligns to that content and to your learning objective. Originally published 12/5/2015. The post Mini-Scenarios for Assessment appeared first on Experiencing eLearning. Offer a small reward for changing behavior. Offer a large reward for changing behavior.

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Integrating Game Thinking in eLearning Design

Origin Learning

The significance of gamification in modern eLearning is a topic that we have looked at earlier in several posts. The focus is now shifting on creating learning experiences that integrate games organically into the eLearning course content rather than a forced inclusion. What is Game Thinking?

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Deeper eLearning Design: Part 1 – The Starting Point: Good Objectives

Learnnovators

This is the first post in a series of six that covers Deeper eLearning. The goal of this series is to build upon good implementations of instructional design, and go deeper into the nuances of what makes learning that really works. Here are links to all six parts of the “Deeper eLearning Design” series: 1.