Trending Sources

eLearning & Gamification: The Octalysis Framework

I Came, I Saw, I Learned

by AJ George  After covering gamification in a few articles, I've been getting lots of feedback requesting more information. I've been doing a bit of research recently and came across the  Yu-kai Chou  & Gamification Blog. If you're interested in gamification in general, you should definitely add this blog to your RSS feed. What is the Octalysis Framework?

Game Based Learning – Why Does it Work?

Bottom-Line Performance

This is the full text of a “scroll of knowledge” from the Knowledge Guru himself. He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. Learning Brief by Sharon Boller. Forty years of research [i] says yes, games are effective learning tools. Let’s start with the fun. Fun can be: Winning !  Triumphing. Collaborating. Surprise.

Games 164

A Conversation with Michael Allen–ADDIE, SAM & the Future of ID

Kapp Notes

For those of you who may not know, Michael W. Allen is a leader in the field of design, developing and delivering online instruction. He is the author of seven book including a best-seller on creating effective e-learning and in has received ASTD’s Distinguished Contribution to Workplace Learning and Performance Award in 2011. So my first question is “what’s wrong with ADDIE?”. MA: Sure. Design


A List of Interesting Mobile Learning Links

Upside Learning

Mobile learning is in the air, almost everyone realizes the potential, and some companies are now taking tentative first steps. While I haven’t blogged in a while, I continue trawling through my RSS feeds, seeing more and more references to mobile learning, mlearning, performance support, ‘just-in-time’ and so many other terms that make sense in that context. Mobile Learning: Context And Prospects.

How to Choose Between On-Demand and Instructor-Led Training

Not sure whether to offer on-demand or instructor-led training, or both? Each has its pros and cons and your decision will depend on your organization’s needs and goals. Download this eBook to learn which option is better at scale, as well as the resources needed to implement each training type.

More Trending

The 21st Century Curator

ID Reflections

If Web 1.0 was aboutonline access and Web 2.0 is about social nets, Web 3.0 will be coring down tocontent that really matters. wrote Martin Smith in the post, Curation- The Next Web Revolution. As mentioned by Harold Jarche in theslide share presentation, NetWork , the internet changed everything—in volume, velocity, virtualization and variability. But I digress. How do we make sense? approaches?

How Khan Academy Nike Training Club and SparkPeople Motivate Users Behavior

Tony Karrer

I mentioned in my post Online Systems for Behavior Change that I'm working on a very interesting project that is designed to lead to some important changes in behavior that has already had dramatic impacts. But we want to do even better and so we are studying some parallel offerings and what they are doing relative to promoting specific behavior in their systems. for motivating user action?

Introducing: mLearning Design Training [6-hr Workshop with RJ Jacquez]

mLearning Revolution

After delivering my 6Hr Mobile Learning Workshop for companies for a few months, today I’m opening it up for Learning Professionals. Why Register for this Training? This workshop is a result of months of  research  on mobile; mobile app design testing for  best practices ; countless hours of  consulting  and lots of learning about  design  from trial and error. Touch Targets guidelines.

E-learning is dead, long live learning

Clive on Learning

I produced this short video to accompany the Learning Insights 2012 Report produced by Kineo for e.learning age magazine and due to be launched today. I'll be posting about it over the next few weeks

Report 122

Skill based learning – How it drives an organization’s performance

Training and learning organizations today play an active role in contributing to the bottom line of any organization by aligning their objectives to the immediate business objectives. This provides a solid ground for cost justification and encourages businesses to place training groups right where they should be, at the heart of a growing, thriving, learning culture.

The Connected Educator: Building a Professional Learning Network

Allison Rossett

Torrey Trust is my guest blogger. Her topic– personal learning networks, also known as PLNs. Here is a way for people to turn their interest in lifelong, independent learning AND social connections into a way of life. It took 40 years, but with the invention of the Internet and social media tools, Licklider & Taylor’s predication has come true. Information Aggregation. RSS readers (i.e.,

eLearning: How to Incorporate Gamification Elements

I Came, I Saw, I Learned

by AJ George  If you happened to catch my earlier article on the  gamification of learning , then you know that I have been dubious about its effectiveness. To be clear, it's not the premise of having fun in learning that I feel we should be wary of. It's the tendency to turn everything into a competition based more on winning than on learning. guess you could say I don't mind using a few tricks from gamers; it's the actual games that have me worried. Stories, Yes. Bullets, No! One option is to think like a video game developer. Make your learning contextual.

5 Ways Tin Can API Revolutionizes eLearning

Bottom-Line Performance

Do these sound familiar? “Brian watches a tutorial on how to fix a problem in Photoshop.” ” “Jane emails a co-worker in another building to solve a work issue.” ” “Lionel completes level two of a mobile learning game on sales skills.” With the Tin Can API, all of these experiences can be tracked and accounted for. The beauty of Tin Can? Hallelujah! 3.

Track 153

Four Articles & Papers Defining this thing called #Gamification

Kapp Notes

Here are four papers, articles, and/or chapters that discuss various aspects of gamification and what it means to education, learning and the public in general. WARNING–There is not a general consensus among these articles…that’s exactly why I collected these different views. The first article is from an online journal called GAME. Gamification and deGamification. Design Games

Whitepaper: When The LMS Isn’t Enough

In this whitepaper, you will discover the main reasons why the LMS alone is no longer meeting the needs of the modern learner. More importantly, you will learn what you can do to enhance its value.

Mobile Learning – A Quick Start Guide: Get The Free eBook

Upside Learning

We have been saying it  over and over again – mobile learning is here to stay! It’s only a matter of time before you will need to be invovled in it. As fascinating as mobile learning is, it is extremely dynamic; and evolves at a blinding pace. This leads to organizations being unsure of how to formulate even a basic mLearning Strategy. sneak peek into the eBook. The Technical Approach.

eBook 150

The future of MOOCs

E-Learning Provocateur

MOOCs get a bad rap. Dismissed as prescriptive, or teacher-centric, or unsocial, or something else, it’s like a badge of honour to espouse why you dislike MOOCs. Despite their pedagogical flaws, however, MOOCs provide unprecedented access to quality content for millions of learners. Consider the teenager in central Australia whose school has only one teacher. Ka ching! Dental, anyone?

Roles 149

How to Evaluate Learning: Kirkpatrick Model for the 21st Century—A Revision

Social Learning

I was asked by Wendy Kirkpatrick to remove the copyrighted Kirkpatrick diagrammatic model from my original blog post, How to Evaluate Learning: Kirkpatrick Model for the 21st Century. This revised post includes a step-by-step table as a replacement for that diagram. think the table actually makes the process easier to understand. According to Donald L. Level 2. Level 3. Level 4.

The State of E-Learning in Australia in 2012

Connect Thinking

Question from a client: We’re an organisation of about 1000 people and we don’t have any e-learning. How far behind are we? This question led me to think about a much larger question – the state of e-learning in Australian organisations in 2012. My experience is not exhaustive and my opinion will have inherent biases. This is a shame. Learning Strategy Our Changing Practice

Agile 115

Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

eLearning Conferences 2013

Tony Karrer

Clayton R. Wright has done his 28th version of his amazing list of conferences again this year. Past years eLearning Conferences 2012 , eLearning Conferences 2011 , eLearning Conferences 2010 , eLearning Conferences 2009. You can contact him at: crwr77 [@] gmail.com. This year, he has cut down the list slightly to cover "selected events." " But its still a massive list. Do Different.

7 reasons why the new Articulate Storyline is a Game-Changer for eLearning

mLearning Revolution

First, let me start by congratulating everyone who works for Articulate for the launch of Storyline. Undertaking a monumental job such as writing an application like Storyline from the ground up is no easy feat. However if there’s a company that can do it, that is certainly Articulate. have been a fan of Articulate for a long time even as I worked for Adobe on the Captivate and eLearning Suite products. No wonder they have thousands of superfans, who rave about their products and who recommend them to their peers via Social Media Networks. But of course, there’s a lot more. 2. Conclusion.

Ten Online Training Do’s and Don’ts

eLearning Brothers

There are many things to think about when creating an eLearning team and creating online training. This posts list 10 DOs and DON’Ts to consider when building your next team and course. It isn’t a complete list but it does cover the main bases. You can also checkout the animated presentation. Feel free to leave comments on sections that we should add. 1. Subject matter expert (SME).

The Connected Educator: Building a Professional Learning Network

Allison Rossett

Torrey Trust is my guest blogger. Her topic– personal learning networks, also known as PLNs. Here is a way for people to turn their interest in lifelong, independent learning AND social connections into a way of life. It took 40 years, but with the invention of the Internet and social media tools, Licklider & Taylor’s predication has come true. Information Aggregation. RSS readers (i.e.,

Leaving performance reviews behind: Where to start [Guide]

Is your company ready to move beyond the annual performance review? Where do you start? What are the keys to success? In this guide, you’ll gain an understanding of: the forces driving change, three foundations of success and take a deep dive into the skills gap many managers have that will sink your efforts before they start and how to address them.

PowerPoint: Create an Infographic

I Came, I Saw, I Learned

by AJ George  If you need to create an Infographic, there are better programs than PowerPoint that you could use. Photoshop would be a good choice, or maybe Fireworks. That being said, PowerPoint is likely on your office computer right now. Additionally, PowerPoint is often underutilized as a design platform and is surprisingly agile. First you'll need to design your infographic.

6 Mobile Learning Trends That Grew in 2012

Bottom-Line Performance

Unless you’ve been living under a rock, you might have heard by now that mobile learning is no longer the next big thing – it IS the big thing. Here is a quick breakdown of the mobile learning trends you need to be watching. All of these trends saw significant uptake in 2012… and look to continue. 1. mLearning in the classroom…and in the workplace. The best part? Snack learning”.

Trends 137

Impact of Games on the Economy, the World and Schools

Kapp Notes

Here are some interesting facts about the video game industry in terms of the impact on society from The Entertainment Software Association web site. study, “Video Games in the 21st Century: The 2010 Report,” detailed the impact that computer and video game companies have on America’s economy. Over the same period, the entire U.S. GDP in 2009. The U.S. billion. Education Games

Games 137

The Return Of Video To eLearning

Upside Learning

Josh Bersin cites YouTube Videos as one of the best learning tools available in his session at the HR Technology Conference last week. agree and see a bigger role for videos in the learning mix. Ten or fifteen years ago, video was used by most organizations for training. They would have a library of VHS tapes and a screening room where employees could watch those videos. Why Video Again?

Video 146

Attract, Engage, and Develop Talent using Open Badges: An IBM case study

Companies have an incredible opportunity to use badges to help attract, engage, recognize and develop talent. There have been significant developments around digital credentials and particularly the fast rise of badges and micro-credentials. Learning Professionals need to be aware of what's happening and innovators should be taking a leading role. In this session, David will go through the well-known IBM Open Badge Program to help explain badge programs.