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How to Prevent Member Education Burnout

Association eLearning

After your organization decides to increase learning opportunities, there is usually a flurry of activity to roll out some eLearning. Classes are designed, written, and posted. 2. Clear Learning Objectives. What are they going to learn and why are they going to learn it? [2] Then the waiting begins.

Education 100
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ASTD TechKnowledge 2013 Workshop Agenda

Kapp Notes

On January 29, 2013, I am partnering with Koreen Olbrish on a pre-conferene workshop at the ASTD TechKnowledge Conference. Game Design and Gamification Event: January 29th. We will discuss both online and classroom-based game and game design. This is necessary to ensure your game is a learning and business success.

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What Is eLearning? The Good, Bad, and The Ugly

Association eLearning

eLearning offers a world of opportunity to designers to make something new, engaging, interactive, and exciting! Get creative with design, engage the user with visual metaphors, clever design choices, and take risks that will spark a learner’s interest when the workload feels tedious. Good: Be Creative and Take Risks.

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Effective Interface Designs for eLearning

Association eLearning

If you read the previous blog, Creating Your First eLearning Course , you are already on your way to being an instructional design maven. In this post, we will discuss the importance of interface design – what the learning experience will “look and feel” like. Designing Smart Interface Designs.

Design 180
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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

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How to Create Context-Setting Learning Objectives - Tip #162

Vignettes Learning

So how do we help learners focus on usefulness and context of the content and to design and deliver training and eLearning programs to resist the tendency to dump content? Yes, the overload problem is real and manifests in elearning, classroom training and other forms of learning. Let's call this Story-Based Learning Objectives.

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Integrating Game Thinking in eLearning Design

Origin Learning

Andrzej Marczewski , one of the most reputed names in game thinking and game design has this simple definition for ‘Game Thinking’: “The use of games and game-like approaches to solve problems and create better experiences.” This was originally conceptualized in 2013. Thinking like the Learner. Citation: Marczewski, A.

Integrate 100