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AI Tools, Games, Freelancing: ID Links 2/14/23

Experiencing eLearning

This post includes links on AI tools, games, freelancing, top learning influencers, copyright, and more. Games and branching scenarios Play GO VIRAL! Stop Covid-19 misinformation spreading Great example of a quick game to educate people. PDF) Video game meets literature: language learning with Interactive Fiction. |

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Can Games Transform the World? Games seem like a really cool way to add some fun to learning and seem to pose little or no risk to the learning outcome. To be effective the game must make work seem like play.

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Growth Mindset, AI, and More: ID Links 3/14/23

Experiencing eLearning

This post includes links on growth mindset, an AI tool for instructional design, branching scenarios, accessibility, and a magazine issue with elearning articles by multiple prominent authors. This article is worth reading just for the DeafBlind perspective, which isn’t typically included in most accessibility discussions.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Military by Jim on May 19, 2011 in Gaming Theory Think game-based training doesn’t have anything to offer your organization in the way of savings?

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Article Published: Improving Training:Thinking Like a Game Developer

Kapp Notes

Training Quarterly just publishey my article Improving Training: Thinking Like a Game Developer. You can find the article here. The article provides 3 ways in which an instructional designer can think like a game designer. And here is a small portion of the article that was cut due to space constraints.

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Four Articles & Papers Defining this thing called #Gamification

Kapp Notes

Here are four papers, articles, and/or chapters that discuss various aspects of gamification and what it means to education, learning and the public in general. WARNING–There is not a general consensus among these articles…that’s exactly why I collected these different views. Gamification and deGamification.

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PBS Article: 8 Video Game Myths Debunked

Kapp Notes

A while back, PBS did a series on video games called The Video Game Revolution and they created a companion web site. One article on the site takes apart some common myths about video games. The availability of video games has led to an epidemic of youth violence. Children are the primary market for video games.

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