Kapp Notes

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Screening of an Innovative Film Locally

Kapp Notes

If you are in or around the Bloomsburg area… You might be interested in what is below: I’m happy to announce our screening of a new documentary that takes audiences into three innovative public schools where students are taught HOW to think rather than WHAT to think. The film is titled RE:Thinking. Here’s the website: [link].

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A Conversation with Yury Uskov of iSpring

Kapp Notes

The other day I had an opportunity to ask Yury Uskov of iSpring a few questions about his company and the future of eLearning. Yury founded the company, iSpring, in 2005 and today iSpring tools are used by over 40,000 customers in 155 countries, including 148 of the Fortune 500 companies, and the world’s top universities. Yury has a master’s degree in software engineering, and has been teaching computer programming at the Mari State Technical University for over 17 years.

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A Conversation with Steven Just

Kapp Notes

The other day I had a chance to catch up with my friend Steven Just, he and I met years and years ago and have both worked in the learning industry for a while. Steven is always busy he is CEO of Princeton Metrics, a strategic consulting company that applies the sciences of learning and assessment to improving training. He was previously the founder and CEO of Pedagogue Solutions which he sold to Saba and he is now working on an launching new venture called Intela.

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2015 Reflections on Games and Gamification for Learning

Kapp Notes

It seems to me that the year 2015 was the year that gamification got “real” for learning and development. It still has a way to go but a number of instances seem to point to a more concrete and focused effort on making gamification work in learning and development and the spreading of the concept. Gamification is Bringing Serious Game-Based Learning and Simulation-Based Learning Along for the Ride.

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A Conversation with Paul Rosa: Co-Founder of Sploops!

Kapp Notes

One of my many roles at Bloomsburg University is as the Assistant Director of the Entrepreneurial Leadership Center (ELC) where we encourage college students to think about starting their own business. One team of student’s I’ve had the pleasure of working with are Paul Rosa and Sean Roth who recently secured $115,000 Investment for a sports App they are developing (It’s going to be big).

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7 Game and Gamification Guidelines for Your Organization

Kapp Notes

'Here are some guidelines developed from multiple implementations of games and gamification within organizations. One: Be cautious of programs described as “gamified”; the term is being used in various ways, so be sure the program fits your purposes. Examine the gamified intervention to ensure the emphasis is on learning and not simply on winning. Two.

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Three Abstracts: Does Your Instruction have Too Much “Certainty”?

Kapp Notes

'I was recently researching the element of “chance” as it is used in learning games and how chance relates to learning. It turns out having the element of chance in your learning game design is actually a good thing. Often instructors and designers try to reduce chance as much as possible in learning games so that everyone has a “fair” opportunity to win or achieve success.