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Create Autonomy in Gamification and Other Learning Environments

Kapp Notes

The relationship between a learner’s “choice and system’s response is one way to characterize the depth and quality of interaction” (Salen & Zimmerman, 2004, pg 61). This is not to say that the learner should have absolute control of where to go, what to do or what to learn.

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Asynchronous Vs. Synchronous Learning: What’s Best for Your Students

Hurix Digital

in 2004 to 43.1% However, when it comes to online education , there are two schedules from which learners need to make an informed choice. These schedules are – synchronous and asynchronous learning. They can access information, make demonstrations, and submit assignments when it suits them best. Drop us a Note.

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Learner Engagement: Behavioral, Cognitive, & Affective

Experiencing eLearning

I adapted this from a coding scheme developed by Baker et al (2004), as cited in Baker et al (2010). ” This can include using learning strategies and persisting through challenges. The version in Baker et al (2010) refers to a specific educational software program for students; I made this more general to elearning. 2009.12.003.

Cognitive 252
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Online Academy Helps to Keep Lectures Where They Belong: Out of.

Dashe & Thomson

This YouTube-based learning environment was founded in 2004 by former Boston hedge-fund manager Salman Khan, and today contains more than 2,200 lectures on more than 100 topics (mostly math related). My learning philosophy: dont make people tote around loads of information in their heads just so you can say you trained them.

Lecture 134
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Informal Learning Technology

Tony Karrer

There's a fantastic post by Stephen Downes - New Technology Supporting Informal Learning. So as you read this, keep in mind that Stephen was primarily talking about technology that can support a Formal Learning Event that heavily leverages Informal / Social Learning as it's primary mechanism. eLearning Technology.

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SCORM and AI: A Powerful Combination for Personalized Learning

Hurix Digital

This helps developers create basic educational content, improve quality, and automatically track learner’s progress to suggest personalized learning modules. By establishing a common language for eLearning content, the SCORM format lays the groundwork for a more efficient, flexible, and accessible learning environment.

SCORM 45
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Theories for the digital age: Connectivism

Learning with e's

Learning in the industrialised world can now be contextualised within a largely technological landscape, where the use of digital media is assuming increasing importance. One highly visible theory is Connectivism (Siemens, 2004). 2006) Informal Learning: Rediscovering the natural pathways that inspire innovation and performance.

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