Gaming in Corporate Training: Asset or Liability for Employees?
TOPYX LMS
OCTOBER 13, 2016
Gaming is a practice that has been around for a few decades. In the early 1950’s, computer scientists designed video games for the purpose of aiding research. The 70’s saw a rise in the number of gamers, and in the 80’s, gaming exploded. These days, gaming is not just something people do to unwind after a long day at work.
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