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Top 3 Questions to Ask Before Choosing eLearning for Your Association

Association eLearning

News article by Joyce Russell reported that despite a relatively high unemployment rate in the U.S., In fact, according to a Department of Labor study focused on adult learners, “enrollment in courses delivered entirely online increased by nearly 250 percent in the three years from 2002 to 2005.” A recent U.S. You’re welcome!

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10 Guidelines to Help Your Learners Find Credible Online Sources

LearnDash

Some credible sources are not credited to an individual author, such as many reports on polling data from the Pew Research Center, statements published by an organization, or more general resources from an educational institution. The more an online article is based on opinion or original research, the more important it is to have an author.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Met a number of new friends, saw an old college classmate, Dara Nicholls, and ran into Richard Blunt, author of Do Serious Games Work? Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Game Development Software ThinkingWorlds (3D Software). Unity 3D (3D Software, fairly Complex).

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Virtual reality for pain management

KnowledgeOne

It has its place as a simulation training tool and as a safe and effective therapeutic device to treat or complement the treatment of various types of health problems, including pain management. In an article in the official publication of Family Physicians of Canada, authors Karen Arane, MSc, Amir Behboudi, MD CCFP(EM), and Ran D.

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3 Tips for Integrating Humour into Teaching

KnowledgeOne

However, for this form of humour to become a useful pedagogical tool in the classroom as well as in elearning, a few precautions must be taken. Foll, 2007; Garner, 2005; Guégan, 2008; Ziv, 1979; Rißland and Gruntz-Stoll, 2009. Our detailed article on this subject: Do humour and learning mix well? Author: Catherine Meilleur.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

Met some wonderful people in Chicago, reconnected with old friends and co-author Tony O’Driscoll and had a great time!! Here is a link to the Poll Everywhere software I used to play the Fact or Fishy Game. Simulations embedded in a program of instruction are better tools for learning than stand alone simulations.

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10 Great Moments in eLearning History

SHIFT eLearning

The Macintosh, with its free HyperCard program, also helped a generation of tech-savvy teachers make their own software and tutorials for students. Commercial software companies were quick to develop computer-based educational materials and learning games as well. 2005: The Rise of Flash Video. 2004: The Ascendancy of Web 2.0.

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