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Driving DEIB outcomes through learning

CLO Magazine

For instance, during a meeting, if someone were to say something biased or make a microaggression, the team could collectively agree to use phrases like “purple flag,” “time out” or “learning moment” to call out such behavior. This creates an opportunity for the behavior to be called out in a respectful way that the whole team can learn from.

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Behind the Scenes Roadmap Planning: How Knowledge Anywhere Chooses New Features

KnowledgeAnywhere

To gather customer feedback, we use a variety of methods to obtain client feedback, including LMS surveys, user testing, one-on-one conversations, customer user groups twice yearly, and multiple "Submit an Idea" forms on our platforms. We also analyze data on user behavior and usage patterns to identify any areas that could be improved.

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Expert Panel: Learning Transfer, Chatbots, and Measurement

Mobile Coach

On Nov 20th, we were pleased to host Trish Uhl, Emma Weber and Paul Bills for a panel discussion on chatbots, Coach M, behavior change, learning transfer, and measurement. A recognized authority on the transfer of learning, Emma has been a guest speaker at conferences in Australia, New Zealand, Malaysia and the USA. By Casey Sullivan.

Expert 52
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Skills and Competencies: What’s the Difference?

Degreed

Many organizations have relied on competency models for measuring performance since they entered the business conversation. The corporate learning landscape is evolving very, very fast,” Peter Fox, Global Head of Digital Learning and Talent Technology at Citi, said at the recent Degreed LENS conference. We’re making it simple.

Skills 98
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Ian Bogost, #DevLearn “The Real Power of Games for Learning”

Learning Visions

This are my liveblogged notes Ian Bogost afternoon keynote session at the eLearning Guild DevLearn Conference , happening this week in Las Vegas. Out of these, he’ll try to tease out a design pattern. Fatworld is an example of a design pattern : “Modeling”. An example of the design pattern: world-building. Ian Bogost.

DevLearn 189
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Getting Started with Accessible Elearning and 2018 CSUN Assistive Technology Conference Takeaways

The Learning Dispatch

What better place to learn and glean great insights and tips than the CSUN Assistive Technology Conference? The goal is to get your learners to be able to get the information and to change the behavior that they need… Kevin: Right. 11:16 — CSUN Accessible Elearning Takeaways: User Experience Testing and Pattern Libraries.

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Useless vs. Useful Learning Data

Axonify

JD authors his own Just Curious Learning Blog and speaks regularly at the industry’s top learning conferences. Most recently, he served on the ATD 2016 TechKnowledge Conference Program Advisory Committee where he led a session entitled: Reworking the Puzzle: How to Build a Smarter Learning Ecosystem.

Metrics 160