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Pick of the month: October 2012

Jane Hart

1 - Defining social learning – Marcia Conner, 4 October 2012. Or an upgrade. ” 2 - Can Learnist hold the key to enterprise learning - Paul, 5 October 2012. ” 3 - Everything you know will eventually be wrong – Daniel Engber, Truth Decay, 5 October 2012. Social learning is new. Or an LMS at all.

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Scope Creep: It’s Not Just the Project Manager’s Problem

eLearning Brothers

Butler, 2012) Scope creep can easily wreck an otherwise “well laid out” project because it upsets the balance of the project management triangle. Here are a few suggestions I found in some online instructional design articles that may help (Butler, 2012; Doll, 2001): 1) Thoroughly understand the project’s goals and vision.

Project 70
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Why Management Needs to Change

The Performance Improvement Blog

In 2012, Richard Foster’s research at Yale University indicated that the average life span of a company listed in the S&P 500 index of leading U.S. The new style of managing minds is the antidote to the problems created by trying to force-fit the 20th-century analog model into the 21st-century digital reality.

Change 138
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Why Management Needs to Change

The Performance Improvement Blog

In 2012, Richard Foster’s research at Yale University indicated that the average life span of a company listed in the S&P 500 index of leading U.S. The new style of managing minds is the antidote to the problems created by trying to force-fit the 20th-century analog model into the 21st-century digital reality.

Change 100
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An interview with a CU Boulder MS-EE alumnus John Trytko

Coursera

I graduated with my bachelor’s degree in electrical engineering in 2012 from the University of Colorado at Boulder. The remote learning homework problems could be more difficult than those in an in-person class because your answers were checked along the way. If I submitted incorrect answers, I received feedback immediately.

Lecture 52
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Everything You Must Know Before Selecting Gamification Services

Hurix Digital

For best outcomes, organizations must ensure that gamification in enterprise learning goes beyond the fun element and is relevant to the skills of employees that they wish to upgrade. Gamification harnesses this tendency to influence one’s own thinking and become effective problem-solvers in the real world.

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The differences between learning in an e-business and learning in a social business

Jane Hart

Frequently misunderstood as meaning adding social media to the “learning blend” and/or to be achieved by upgrading to a social LMS. TNA means the problem has already been identified as needing a training solution. Co-designing solutions to performance problems. E-Learning. Social Learning. Online content-.