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Thursday, December 28, 2006
In the 1980s, several theories of learning that concentrated on studying learning as an internal function of the brain and as a social process.as opposed to overt actions and stimulas-response began to gain popularity and momentum. In the cognivitist's view learning occurs internally and through the social interactions with others.
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Monday, January 29, 2007
Massively Multi-learner Online Learning Environment: MMOLE is a genre of computer generated learning environments in which large numbers of learners interact with each other in a virtual three-dimensional (3D) world with the goal of learning. Learners assume a certain appearance through the creation of an avatar.
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Tuesday, August 31, 2010
The short definition of Metacognition is "Thinking about Thinking." Here are some more definitions from a variety of sources. Here is the Wikipedia definition of metacognition. Tags: definition What people know about how (their own) cognitive processes operate is termed metacognition (cognition about cognitive processes).
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Sunday, January 7, 2007
A Metaverse is an online world in which there are no specific goals or objectives. It is a virtual world in which you create an avatar and then explore the world as that avatar. You are able to chat with others in the world and interact with there avatars. the US Dollar or the Euro.) Can anyone say…digital divide?]
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Friday, February 20, 2009
It sounds like it, because the definition says informal learning happens when “learners feel they have mastered their intended objectives. Tags: definition informal learning This is a quick post coming from comments on my last post about Informal Learning. Driscoll, M., & Carliner, S. 2005). San Francisco, CA: Pfeiffer.
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Monday, November 9, 2009
What is the definition of the world " Quality "? Tags: definition There are five ways to consider "quality" in terms of e-learning, virtual worlds or mobile learning: Functionality. The first and most basic form of quality is "does it work." This is a baseline of quality. Grammar, Spelling, Punctuation. Usability. Content. Learning.
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Thursday, February 4, 2010
Definition of an E-Learning Curve – Bloom’s Taxonomy is a post from: E-Learning Curve Blog. A colleague recently asked me "What is an e-learning curve?"
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Tuesday, January 2, 2007
In contrast to the concept of the human brain as merely an information-processing center, the educational philosophy of Constructivism was born. Thus Constructivism is the idea that learners construct their own knowledge. Kept running through my head. One answer to the former question is.there is no requirement. No requirement you can pin an ROI to.
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Tuesday, December 19, 2006
Here is how to create an effective Learning Objective. learning objective simply states the behavior orknowledge change you would like to see from a learner. An objective is the final outcome desired from a learning event. Objectives need to be stated in a manner that is easily understood and measured by the designers and deliverers of the training.
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Sunday, January 10, 2010
Let's look at the biological definition of ecosystem: a system formed by the interaction of a community of organisms with their physical environment. The term "learning ecosystem" seems to be popping up every couple of weeks at the moment. Now that may be because I'm leading a session on it at the Learning Technologies conference. link].
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