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Free Stock Photo Site: SXC

Take an e-Learning Break

SXC was launched in February 2001, as an alternative for expensive stock photography. The idea was to create a site where creative people could exchange their photos for inspiration or work. Check it out: [link]

Stock 40
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Open Source LMSs Facts and Insight

eLearning 24-7

Sites that Point to Open Source Systems. I was surprised at the number of directories, sites noting open source “free” systems, blog posts and so on, that listed what they viewed as “free systems” tied around open source. For example, Talent LMS listed on many of these sites, is noted as free.

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Quinnovations

Clark Quinn

I led the design and implementation of the competition: site and announcements, getting it up and running. We actually got it up and running, and while it evaporated in 2001 (as did the organization we worked for), it’s legacy served me in several other projects. It ended up generating vibrant participation and winning awards.

Doc 125
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The Perfect Fit: The Device Agnostic Future of eLearning

OpenSesame

While the surrounding world has undergone many technological, user experience, and design advances, most of the eLearning courses I’ve taken recently feel very 2001. . Imagine trying to navigate a website from 2001 today. Check out these throwback websites from 2001 for examples.) The result? In the U.S.,

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The Perfect Fit: The Device Agnostic Future of eLearning

OpenSesame

While the surrounding world has undergone many technological, user experience, and design advances, most of the eLearning courses I’ve taken recently feel very 2001. . Imagine trying to navigate a website from 2001 today. Check out these throwback websites from 2001 for examples.) The result? In the U.S.,

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PBS Article: 8 Video Game Myths Debunked

Kapp Notes

A while back, PBS did a series on video games called The Video Game Revolution and they created a companion web site. One article on the site takes apart some common myths about video games. According to a 2001 U.S. Myth is listed first then the rebuttal: 1. Scientific evidence links violent game play with youth aggression.

Games 195
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Questions of the Week

The Logical Blog by IconLogic

My problem is I'm not sure how to get the lesson to stop playing while the student checks out the site.   Mayer, Heiser,  & Lonn, 2001. I have a Captivate slide that contains buttons taking the student to one of our Web pages (a link to a URL). as it stands now, the lesson continues to play in the background.

Cognitive 100